Players
Rust Server by nitrado.net
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Rust Server by nitrado.net online, and how reliable is it?
Right now Rust Server by nitrado.net is running. About 10 hours ago is when it last restarted, to go by the uptime it reports. Of the past 4 full days it was running for 95 of 96 hours, or 99% of the time. Its earliest entry with Rust Charts dates from 24 October 2026.
Where is Rust Server by nitrado.net located?
From Rust Server by nitrado.net, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 85.190.160.176:11300.
Which version of Rust does Rust Server by nitrado.net run?
The build behind Rust Server by nitrado.net is Rust network protocol 2635 and build 168909, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.
Does Rust Server by nitrado.net run smoothly?
Never under 10, and 10 server fps on average, is how the last 48 hours went. At its fullest it held 16,869 entities: buildings, deployables and the rest of the world. Its memory climbed as high as 1,123 MB. Lag, as players experience it, is low fps plus entities piling up.
Population
How busy is Rust Server by nitrado.net?
On Rust Server by nitrado.net, 0 players are in and 50 slots are the ceiling. Over the last week it averaged 0 players; the high point was 5.
How does Rust Server by nitrado.net rank against other Rust servers?
The top 40% of ranked servers includes Rust Server by nitrado.net, at #8,999 on player hours for the last week.
Wipe schedule
What is the wipe schedule on Rust Server by nitrado.net?
The record of Rust Server by nitrado.net's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 4 days 22 hours is how long ago its current world was made.
Settings and map
What are the rules and settings on Rust Server by nitrado.net?
No gather rate appears in the name Rust Server by nitrado.net. 8 players is the group limit, the default for the game. You play survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Community is where it appears in the server browser; it is a community server. VAC is on: that is Valve's anti-cheat.
Which map does Rust Server by nitrado.net run?
A procedural map of size 2,000 with seed 13826, generated by the game, is what Rust Server by nitrado.net runs. You can view it on RustMaps from this page: the same size and seed produce the same map.
Lists and filters
Which Rust Charts lists and filters include Rust Server by nitrado.net?
These Rust Charts lists include Rust Server by nitrado.net: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Rust Server by nitrado.net mean?
These are the tags Rust Server by nitrado.net makes public, and the server browser reads them: gmvanilla (Game mode): The mode here is vanilla survival; mp50 (Max players): It has 50 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join Rust Server by nitrado.net?
Enter client.connect 85.190.160.176:11300 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.
