Players
Rust Server by nitrado.net
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Rust Server by nitrado.net online, and how reliable is it?
You will not get on Rust Server by nitrado.net just now: it is offline, last seen 37 hours ago. Going by the reported uptime, it restarted roughly 16 hours ago. 92 of 120 hours is what it managed over the past 5 full days, 77% of the time. Its earliest entry with Rust Charts dates from 23 October 2026.
Where is Rust Server by nitrado.net located?
From Rust Server by nitrado.net, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 85.190.160.100:12500.
Which version of Rust does Rust Server by nitrado.net run?
The build behind Rust Server by nitrado.net is Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you; all you need is the same protocol to join.
Does Rust Server by nitrado.net run smoothly?
It averaged 12 server fps over the last 48 hours, with a floor of 10. At its fullest it held 69,591 entities: buildings, deployables and the rest of the world. At most it took 1,883 MB of memory. Rising entity counts and low fps are the source of the lag players report.
Player counts
How busy is Rust Server by nitrado.net?
Rust Server by nitrado.net shows as offline now, with its last appearance 37 hours ago. Over the last week it averaged 0 players; the high point was 1. 19:00 UTC was the peak of the last 48 hours, with 1 players on average.
How does Rust Server by nitrado.net rank against other Rust servers?
In the seven-day player hours table, Rust Server by nitrado.net is #8,115, inside the top 36% of all ranked servers.
Wipe days
What is the wipe schedule on Rust Server by nitrado.net?
Too few wipes on record for Rust Server by nitrado.net to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 5 days 11 hours.
How it is set up
What are the rules and settings on Rust Server by nitrado.net?
You will not find a gather rate in the name Rust Server by nitrado.net. The default group size of 8 players applies here. survival is the game mode, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Community is where it appears in the server browser; it is a community server. VAC is on: that is Valve's anti-cheat.
Which map does Rust Server by nitrado.net run?
Rust Server by nitrado.net runs a procedural map of size 3,500 with seed 1111, generated by the game. Since the same size and seed give the same map, this page links to it on RustMaps.
Tag guide
Which Rust Charts lists and filters include Rust Server by nitrado.net?
The Rust Charts lists that carry Rust Server by nitrado.net are: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Rust Server by nitrado.net mean?
gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): 50 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code — that's the set of tags Rust Server by nitrado.net publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join Rust Server by nitrado.net?
Enter client.connect 85.190.160.100:12500 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.
