Players
Rust Server by nitrado.net
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Rust Server by nitrado.net online, and how reliable is it?
Right now Rust Server by nitrado.net is running. Going by the reported uptime, it restarted roughly 27 minutes ago. Of the past 7 full days it was running for 167 of 168 hours, or 99% of the time. Rust Charts has tracked it since 7 October 2026.
Where is Rust Server by nitrado.net located?
No region is published by Rust Server by nitrado.net. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 85.190.128.11:11600.
Which version of Rust does Rust Server by nitrado.net run?
Rust network protocol 2635 and build 168909 on Windows is what Rust Server by nitrado.net runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does Rust Server by nitrado.net run smoothly?
Never under 6, and 10 server fps on average, is how the last 48 hours went. At its fullest it held 66,084 entities: buildings, deployables and the rest of the world. At most it took 2,003 MB of memory. Rising entity counts and low fps are the source of the lag players report.
Population
How busy is Rust Server by nitrado.net?
Rust Server by nitrado.net has 0 of its 20 slots filled right now. 0 players was the seven-day average.
How does Rust Server by nitrado.net rank against other Rust servers?
The top 69% of ranked servers includes Rust Server by nitrado.net, at #15,351 on player hours for the last week.
Wipes and resets
What is the wipe schedule on Rust Server by nitrado.net?
The record of Rust Server by nitrado.net's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 21 days 19 hours.
Settings and map
What are the rules and settings on Rust Server by nitrado.net?
You will not find a gather rate in the name Rust Server by nitrado.net. The default group size of 8 players applies here. survival is the game mode, raid, build and gather: the standard game. Fighting and raiding between players is allowed. In the server browser it is under Community, being a community server. Valve's VAC anti-cheat is active.
Which map does Rust Server by nitrado.net run?
Rust Server by nitrado.net runs a procedural map of size 3,500 with seed 6738, generated by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.
Tag guide
Which Rust Charts lists and filters include Rust Server by nitrado.net?
The Rust Charts lists that carry Rust Server by nitrado.net are: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Rust Server by nitrado.net mean?
These are the tags Rust Server by nitrado.net makes public, and the server browser reads them: gmvanilla (Game mode): This server runs vanilla survival; mp20 (Max players): 20 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join Rust Server by nitrado.net?
The console is behind F1 in Rust: enter client.connect 85.190.128.11:11600 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
