Rust Charts44,308 playing · live

Off air · chart position #15,412

My Staging Test Server

Offline 85.155.228.58:28015 checked 38d ago

Launch Rust and join
0/ 10
players now
0% full
0
7-day average
peak –
#15,412
rank
no region published
40d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

My Staging Test Server

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 17 Sep, 14:01 UTC40d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 527 on average
300 / 350
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 331 on average
21 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 329 on average
38 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
141 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 279 on average
52 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 264 on average
48 / 100
From the figures on this page

Quick answers

About the server

Is My Staging Test Server online, and how reliable is it?

Right now My Staging Test Server is not running; the last sighting was 38 days 12 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. The first record Rust Charts holds of it is 14 September 2026.

Where is My Staging Test Server located?

No region is published by My Staging Test Server. Rust Charts shows the location a server claims, not where the machine actually is. 85.155.228.58:28015 is its address.

Which version of Rust does My Staging Test Server run?

The build behind My Staging Test Server is Rust network protocol 2633 and build 164795, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.

Who is on

How busy is My Staging Test Server?

My Staging Test Server is offline at the moment; the last sighting was 38 days 12 hours ago.

How does My Staging Test Server rank against other Rust servers?

In the seven-day player hours table, My Staging Test Server is #15,412, inside the top – of all ranked servers.

Wipe days

What does wipe day look like on My Staging Test Server?

The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe hit its peak 0 hours in.

What is the wipe schedule on My Staging Test Server?

The record of My Staging Test Server's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 40 days 11 hours is how long ago its current world was made.

How it is set up

What are the rules and settings on My Staging Test Server?

The name My Staging Test Server carries no gather rate. The default group size of 8 players applies here. You play survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. In the server browser it is under Community, being a community server. Valve's VAC anti-cheat is active.

Which map does My Staging Test Server run?

The map on My Staging Test Server is procedural, made by the game.

Lists and filters

Which Rust Charts lists and filters include My Staging Test Server?

The Rust Charts lists that carry My Staging Test Server are: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on My Staging Test Server mean?

These are the tags My Staging Test Server makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp10 (Max players): 10 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs164795 (Build): The game build is 164795; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Getting in

How do I join My Staging Test Server?

The console is behind F1 in Rust: enter client.connect 85.155.228.58:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2633,gmrust,cs164795,ts8

Game

gmrust
Game mode Standard survival rules apply.
mp10
Max players 10 slots are available.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Protocol 2633: join only if your game matches that version.
cs164795
Build The game build is 164795.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.