On air · chart position #3,825
[AU] Dead Signal | Monthly
Online 85.155.189.54:28015 checked 8m ago
Players
[AU] Dead Signal | Monthly
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 17% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is [AU] Dead Signal | Monthly online, and how reliable is it?
You will find [AU] Dead Signal | Monthly online at this moment. About 5 hours ago is when it last restarted, to go by the uptime it reports. It stayed up 99% of the last 6 full days, 142 of 144 hours. Its earliest entry with Rust Charts dates from 22 October 2026.
Where is [AU] Dead Signal | Monthly located?
The name of [AU] Dead Signal | Monthly points to Oceania, though no region tag is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 85.155.189.54:28015 is its address.
Which version of Rust does [AU] Dead Signal | Monthly run?
Rust network protocol 2635 and build 168909 on Linux is the version [AU] Dead Signal | Monthly runs. Steam updates your game for you; all you need is the same protocol to join.
Does [AU] Dead Signal | Monthly run smoothly?
It averaged 98 server fps over the last 48 hours, with a floor of 37. Buildings, deployables and all the rest of the world came to as many as 48,467 entities. Its memory climbed as high as 2,143 MB. Rising entity counts and low fps are the source of the lag players report.
Population
How busy is [AU] Dead Signal | Monthly?
On [AU] Dead Signal | Monthly, 0 players are in and 50 slots are the ceiling. Over the last week it averaged 1 players; the high point was 5. Over the past 48 hours, 09:00 UTC drew the most, at 1 players on average.
How does [AU] Dead Signal | Monthly rank against other Rust servers?
Player hours over the past week put [AU] Dead Signal | Monthly at #3,825, among the top 17% of ranked servers.
Wipe days
What is the wipe schedule on [AU] Dead Signal | Monthly?
[AU] Dead Signal | Monthly's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 14 days 22 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on [AU] Dead Signal | Monthly?
No gather rate appears in the name [AU] Dead Signal | Monthly. 8 players is the group limit, the default for the game. survival is the game mode, raid, build and gather: the standard game. PvP is on: players fight and raid. Modded in the server browser is where it sits; plugins or settings alter the game. Carbon plugins are running on it. Valve's VAC anti-cheat is active.
Which map does [AU] Dead Signal | Monthly run?
A procedural map of size 3,000 with seed 12345, generated by the game, is what [AU] Dead Signal | Monthly runs. You can view it on RustMaps from this page: the same size and seed produce the same map.
Lists and filters
Which Rust Charts lists and filters include [AU] Dead Signal | Monthly?
The Rust Charts lists that carry [AU] Dead Signal | Monthly are: Rust servers in Oceania and Modded Rust servers. These filters on the server list bring it up: Region: Oceania; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on [AU] Dead Signal | Monthly mean?
These are the tags [AU] Dead Signal | Monthly makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code; ^z (Modded): Plugins or changed settings put this server under Modded; ^y (Carbon): This server's plugin framework is Carbon. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Join details
How do I join [AU] Dead Signal | Monthly?
Press F1 in Rust to open the console and type client.connect 85.155.189.54:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://radiantplay.com.au.