Rust Charts37,934 playing · live

Off air · chart position #15,339

4Netplayers Rust Server

Offline 85.14.221.144:28015 checked 4d ago

Launch Rust and join
0/ 10
players now
0% full
0
7-day average
peak –
#15,339
rank
top 69%
14d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

4Netplayers Rust Server

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct23 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 531 on average
229 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
131 / 225
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
20 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 280 on average
18 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
20 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 248 on average
68 / 200
From the figures on this page

Quick answers

Host and version

Is 4Netplayers Rust Server online, and how reliable is it?

You will not get on 4Netplayers Rust Server just now: it is offline, last seen 4 days 10 hours ago. 69 of 168 hours is what it managed over the past 7 full days, 41% of the time. The first record Rust Charts holds of it is 14 October 2026.

Where is 4Netplayers Rust Server located?

No region is published by 4Netplayers Rust Server. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 85.14.221.144:28015.

Which version of Rust does 4Netplayers Rust Server run?

Rust network protocol 2634 and build 167781 on Linux is the version 4Netplayers Rust Server runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Player counts

How busy is 4Netplayers Rust Server?

4Netplayers Rust Server is offline at the moment; the last sighting was 4 days 10 hours ago. Averaged over seven days, it drew 0 players.

How does 4Netplayers Rust Server rank against other Rust servers?

Player hours over the past week put 4Netplayers Rust Server at #15,339, among the top 69% of ranked servers.

Wipe schedule

What is the wipe schedule on 4Netplayers Rust Server?

Too few wipes on record for 4Netplayers Rust Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 14 days 11 hours.

How it is set up

What are the rules and settings on 4Netplayers Rust Server?

The name 4Netplayers Rust Server carries no gather rate. 8 players is the group limit, the default for the game. You play survival, the usual game, where you gather, build and raid. You can fight and raid other players. Community is where it appears in the server browser; it is a community server. The anti-cheat VAC from Valve is on.

Which map does 4Netplayers Rust Server run?

A procedural map of size 4,000 with seed 1234567890, generated by the game, is what 4Netplayers Rust Server runs. From this page you can look at it on RustMaps; the same size and seed make the same map.

Lists and filters

Which Rust Charts lists and filters include 4Netplayers Rust Server?

The Rust Charts lists that carry 4Netplayers Rust Server are: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on 4Netplayers Rust Server mean?

The game's server browser sees these tags from 4Netplayers Rust Server: gmvanilla (Game mode): This server runs vanilla survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

How to join

How do I join 4Netplayers Rust Server?

The console is behind F1 in Rust: enter client.connect 85.14.221.144:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode This server runs vanilla survival.
mp10
Max players 10 slots are available.
ts8
Group limit Team size is capped at 8, the default.
v2634
Protocol Protocol 2634: join only if your game matches that version.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.