On air · chart position #7,006
Gamed!de
Online 85.14.194.247:28015 checked 2h ago
Players
Gamed!de
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Gamed!de online, and how reliable is it?
Right now Gamed!de is running. Going by the reported uptime, it restarted roughly 5 days 2 hours ago. Of the past 7 full days it was running for 120 of 168 hours, or 71% of the time. The first record Rust Charts holds of it is 16 October 2026.
Where is Gamed!de located?
From Gamed!de, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. 85.14.194.247:28015 is its address.
Which version of Rust does Gamed!de run?
The build behind Gamed!de is Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you; all you need is the same protocol to join.
Does Gamed!de run smoothly?
Never under 15, and 30 server fps on average, is how the last 48 hours went. At its fullest it held 31,477 entities: buildings, deployables and the rest of the world. Its memory climbed as high as 2,656 MB. What players feel as lag comes from low fps and an entity count on the rise.
Who is on
How busy is Gamed!de?
Gamed!de has 0 of its 8 slots filled right now. Seven-day figures: 0 players on average and 1 at the peak.
How does Gamed!de rank against other Rust servers?
The top 32% of ranked servers includes Gamed!de, at #7,006 on player hours for the last week.
Wipes and resets
What is the wipe schedule on Gamed!de?
The record of Gamed!de's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 12 days 2 hours is how long ago its current world was made.
Rules and world
What are the rules and settings on Gamed!de?
The name Gamed!de carries no gather rate. The default group size of 8 players applies here. survival is the game mode, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Community is where it appears in the server browser; it is a community server. VAC is on: that is Valve's anti-cheat.
Which map does Gamed!de run?
A procedural map of size 2,500 with seed 6738, generated by the game, is what Gamed!de runs. You can view it on RustMaps from this page: the same size and seed produce the same map.
Tags explained
Which Rust Charts lists and filters include Gamed!de?
The Rust Charts lists that carry Gamed!de are: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Gamed!de mean?
These are the tags Gamed!de makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp8 (Max players): It has 8 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
How to join
How do I join Gamed!de?
Enter client.connect 85.14.194.247:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.