On air · chart position #15,411
RustServer
Online 85.131.253.153:28015 checked 8m ago
Players
RustServer
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 20:25 UTC21d ago | 0 | – | running | 0 |
| Thu 17 Sep, 23:19 UTC40d ago | 0 | – | 18.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is RustServer online, and how reliable is it?
You will find RustServer online at this moment. About 10 days 12 hours ago is when it last restarted, to go by the uptime it reports. Of the past 7 full days it was running for 168 of 168 hours, or 100% of the time. Its earliest entry with Rust Charts dates from 13 September 2026.
Where is RustServer located?
From RustServer, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 85.131.253.153:28015.
Which version of Rust does RustServer run?
Rust network protocol 2634 and build 167781 on Linux is what RustServer runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does RustServer run smoothly?
It averaged 190 server fps over the last 48 hours, with a floor of 39. At its fullest it held 49,717 entities: buildings, deployables and the rest of the world. At most it took 2,786 MB of memory. Rising entity counts and low fps are the source of the lag players report.
Player counts
How busy is RustServer?
On RustServer, 0 players are in and 50 slots are the ceiling. 0 players was the seven-day average.
How does RustServer rank against other Rust servers?
In the seven-day player hours table, RustServer is #15,411, inside the top 69% of all ranked servers.
Wipes and resets
What does wipe day look like on RustServer?
The busiest point of its recent wipes averaged 0 players. 0 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on RustServer?
Too few wipes on record for RustServer to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 21 days 14 hours.
How it is set up
What are the rules and settings on RustServer?
No gather rate appears in the name RustServer. Up to 8 players per group, as the game sets by default. You play survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. In the server browser it is under Community, being a community server. Valve's VAC anti-cheat is active.
Which map does RustServer run?
RustServer runs a procedural map of size 3,000 with seed 19686, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Tags explained
Which Rust Charts lists and filters include RustServer?
These Rust Charts lists include RustServer: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on RustServer mean?
gmrust (Game mode): Survival, in the standard Rust form; mp50 (Max players): It has 50 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): This server reports build 167781; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set — that's the set of tags RustServer publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Getting in
How do I join RustServer?
Press F1 in Rust to open the console and type client.connect 85.131.253.153:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.