Players
FanRust classic
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is FanRust classic online, and how reliable is it?
You will not get on FanRust classic just now: it is offline, last seen 19 days ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. The first record Rust Charts holds of it is 13 September 2026.
Where is FanRust classic located?
From FanRust classic, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 84.53.237.33:28025 is its address.
Which version of Rust does FanRust classic run?
Rust network protocol 2633 and build 163493 on Windows is what FanRust classic runs. Steam updates your game for you; all you need is the same protocol to join.
Player counts
How busy is FanRust classic?
Last seen 19 days ago, FanRust classic is currently offline.
How does FanRust classic rank against other Rust servers?
In the seven-day player hours table, FanRust classic is #15,858, inside the top 72% of all ranked servers.
Wipe days
What is the wipe schedule on FanRust classic?
Too few wipes on record for FanRust classic to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 50 days 10 hours.
How it is set up
What are the rules and settings on FanRust classic?
The name FanRust classic carries no gather rate. The default group size of 8 players applies here. survival is the game mode, raid, build and gather: the standard game. You can fight and raid other players. Community is where it appears in the server browser; it is a community server. Valve's VAC anti-cheat is active.
Which map does FanRust classic run?
A procedural map of size 4,500 with seed 2138400164, generated by the game, is what FanRust classic runs. You can view it on RustMaps from this page: the same size and seed produce the same map.
Tags explained
Which Rust Charts lists and filters include FanRust classic?
The Rust Charts lists that carry FanRust classic are: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on FanRust classic mean?
The game's server browser sees these tags from FanRust classic: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): 500 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs163493 (Build): The game build is 163493; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join FanRust classic?
The console is behind F1 in Rust: enter client.connect 84.53.237.33:28025 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/WZaUSUN7M.
