Rust Charts44,308 playing · live

Off air · chart position #16,611

Serton Local Dev [NO-EAC]

Offline 84.247.45.217:28015 checked 31d ago

Launch Rust and join
0/ 10
players now
0% full
0
7-day average
peak –
#16,611
rank
top 71%
52d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

Serton Local Dev [NO-EAC]

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep26 Sep28 Sep29 Sep1 Oct3 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 527 on average
300 / 350
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 331 on average
21 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 329 on average
38 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
141 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 279 on average
52 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 264 on average
48 / 100
From the figures on this page

Quick answers

Host and version

Is Serton Local Dev [NO-EAC] online, and how reliable is it?

Right now Serton Local Dev [NO-EAC] is not running; the last sighting was 31 days 14 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. The first record Rust Charts holds of it is 24 September 2026.

Where is Serton Local Dev [NO-EAC] located?

There's no region listed for Serton Local Dev [NO-EAC]. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 84.247.45.217:28015.

Which version of Rust does Serton Local Dev [NO-EAC] run?

Rust network protocol 2633 and build 163207 on Windows is the version Serton Local Dev [NO-EAC] runs. Joining needs the same protocol on your game; Steam handles the update.

Population

How busy is Serton Local Dev [NO-EAC]?

Serton Local Dev [NO-EAC] is offline at the moment; the last sighting was 31 days 14 hours ago.

How does Serton Local Dev [NO-EAC] rank against other Rust servers?

The top 71% of ranked servers includes Serton Local Dev [NO-EAC], at #16,611 on player hours for the last week.

Wipes and resets

What is the wipe schedule on Serton Local Dev [NO-EAC]?

The record of Serton Local Dev [NO-EAC]'s wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 52 days 13 hours is how long ago its current world was made.

Settings and map

What are the rules and settings on Serton Local Dev [NO-EAC]?

The name Serton Local Dev [NO-EAC] carries no gather rate. Up to 8 players per group, as the game sets by default. You play survival, gather, build and raid in the standard game. You can fight and raid other players. Community is where it appears in the server browser; it is a community server. Valve's VAC anti-cheat is not active.

Which map does Serton Local Dev [NO-EAC] run?

Generated by the game, the map on Serton Local Dev [NO-EAC] is procedural.

Lists and filters

Which Rust Charts lists and filters include Serton Local Dev [NO-EAC]?

These Rust Charts lists include Serton Local Dev [NO-EAC]: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Serton Local Dev [NO-EAC] mean?

gmrust (Game mode): Survival, in the standard Rust form; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): The server speaks protocol 2633, so your game needs the same version; cs163207 (Build): This server reports build 163207; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set — that's the set of tags Serton Local Dev [NO-EAC] publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

Join details

How do I join Serton Local Dev [NO-EAC]?

Enter client.connect 84.247.45.217:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Survival, in the standard Rust form.
mp10
Max players The server holds 10 slots.
ts8
Group limit 8 per team, as the game ships it.
v2633
Protocol The server speaks protocol 2633, so your game needs the same version.
cs163207
Build This server reports build 163207.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.