Players
[EU|ITA] Mich
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 20:06 UTC2d ago | 1 | – | running | 0 |
| Sat 24 Oct, 20:11 UTC4d ago | 1 | held half | 2 days | 0 |
| Mon 19 Oct, 06:59 UTC9d ago | 1 | held half | 5.5 days | 0 |
| Sat 17 Oct, 11:56 UTC11d ago | 1 | – | 1.8 days | 1 |
| Mon 12 Oct, 09:36 UTC16d ago | 2 | held half | 5.1 days | 0 |
| Sat 10 Oct, 09:08 UTC18d ago | 1 | held half | 2 days | 0 |
| Sun 4 Oct, 14:05 UTC24d ago | 1 | held half | 5.8 days | 1 |
| Sun 4 Oct, 07:11 UTC24d ago | 1 | – | 0.3 days | 0 |
| Sat 3 Oct, 09:21 UTC25d ago | 1 | – | 0.9 days | 0 |
| Fri 2 Oct, 10:20 UTC26d ago | 1 | – | 1 days | 0 |
| Wed 16 Sep, 08:13 UTC42d ago | 1 | halved by day 4 | 16.1 days | 0 |
| Tue 15 Sep, 09:55 UTC43d ago | 2 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is [EU|ITA] Mich online, and how reliable is it?
[EU|ITA] Mich is up as you read this. The uptime it reports puts its last restart about 1 hours ago. Of the past 7 full days it was running for 95 of 168 hours, or 57% of the time. The first record Rust Charts holds of it is 13 September 2026.
Where is [EU|ITA] Mich located?
The name of [EU|ITA] Mich points to Europe, though no region tag is published. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 84.221.16.135:28015.
Which version of Rust does [EU|ITA] Mich run?
The build behind [EU|ITA] Mich is Rust network protocol 2635 and build 168909, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.
Does [EU|ITA] Mich run smoothly?
The 48-hour average was 80 server fps; the lowest point was 34. At its fullest it held 143,131 entities: buildings, deployables and the rest of the world. At most it took 4,146 MB of memory. Lag, as players experience it, is low fps plus entities piling up.
Who is on
How busy is [EU|ITA] Mich?
Right now 0 players are on [EU|ITA] Mich, out of 10 slots. Over the last week it averaged 0 players; the high point was 1. The busiest stretch of the last 48 hours came at 13:00 UTC, averaging 1 players.
How does [EU|ITA] Mich rank against other Rust servers?
In the seven-day player hours table, [EU|ITA] Mich is #5,984, inside the top 27% of all ranked servers.
Wipe days
What does wipe day look like on [EU|ITA] Mich?
The busiest point of its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked. Half the peak was the floor until the next wipe in 100% of recent wipes.
What is the wipe schedule on [EU|ITA] Mich?
The wipes on [EU|ITA] Mich come at irregular times, so no next one can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 2 days 4 hours.
Rules and world
What are the rules and settings on [EU|ITA] Mich?
The name [EU|ITA] Mich carries no gather rate. 8 players is the group limit, the default for the game. survival is the game mode, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Oxide plugins running. Valve's VAC anti-cheat is active.
Which map does [EU|ITA] Mich run?
The map on [EU|ITA] Mich is custom, size 4,500. You can download the published file from this page.
Tag guide
Which Rust Charts lists and filters include [EU|ITA] Mich?
These Rust Charts lists include [EU|ITA] Mich: EU Rust servers and Modded Rust servers. These filters on the server list bring it up: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on [EU|ITA] Mich mean?
The game's server browser sees these tags from [EU|ITA] Mich: gmrust (Game mode): Standard survival rules apply; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): This one is modded, so plugins or settings alter play; rustmaps (Custom tag): The owner or a plugin added this tag. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join [EU|ITA] Mich?
Press F1 in Rust to open the console and type client.connect 84.221.16.135:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you. Head to https://discord.com/invite/wfgp5uybw7 for its website.
