Off air · chart position #15,196
TestServer
Offline 84.150.22.198:28015 checked 10d ago
Players
TestServer
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is TestServer online, and how reliable is it?
You will not get on TestServer just now: it is offline, last seen 10 days 21 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. The first record Rust Charts holds of it is 16 October 2026.
Where is TestServer located?
There's no region listed for TestServer. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 84.150.22.198:28015.
Which version of Rust does TestServer run?
Rust network protocol 2634 and build 167781 on Windows is the version TestServer runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Who is on
How busy is TestServer?
TestServer shows as offline now, with its last appearance 10 days 21 hours ago.
How does TestServer rank against other Rust servers?
Player hours over the past week put TestServer at #15,196, among the top 70% of ranked servers.
Wipes and resets
What is the wipe schedule on TestServer?
The record of TestServer's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 24 days 14 hours.
How it is set up
What are the rules and settings on TestServer?
You will not find a gather rate in the name TestServer. 8 players is the group limit, the default for the game. survival is the game mode, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is on.
Which map does TestServer run?
A procedural map, generated by the game, is what TestServer runs.
Tags explained
Which Rust Charts lists and filters include TestServer?
These Rust Charts lists include TestServer: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on TestServer mean?
These are the tags TestServer makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs167781 (Build): Build 167781 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join TestServer?
The console is behind F1 in Rust: enter client.connect 84.150.22.198:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.