Rust Charts56,412 playing · live

Off air · chart position #16,882

PixelReactor Community

Offline 83.77.236.209:9990 checked 28d ago

pve
Launch Rust and join
0/ 100
players now
0% full
0
7-day average
peak –
#16,882
rank
top 71%
39d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

PixelReactor Community

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep30 Sep3 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ABYSS | PvE | US | Vanilla | Noob Friendly
NA · groups of 8+ · monthly · 51 on average
69 / 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
EU · groups of 8+ · monthly · 35 on average
25 / 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
NA · groups of 8+ · monthly · 33 on average
36 / 200
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍
EA · groups of 30+ · monthly · 22 on average
3 / 200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly
groups of 8+ · monthly · 20 on average
28 / 150
[EU/GER] Rust Norddeutschland PVE
EU · groups of 8+ · biweekly · 18 on average
5 / 100
From the figures on this page

Quick answers

About the server

Is PixelReactor Community online, and how reliable is it?

Right now PixelReactor Community is not running; the last sighting was 28 days 11 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Rust Charts has tracked it since 18 September 2026.

Where is PixelReactor Community located?

There's no region listed for PixelReactor Community. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 83.77.236.209:9990.

Which version of Rust does PixelReactor Community run?

Rust network protocol 2633 and build 165217 on Linux is what PixelReactor Community runs. Joining needs the same protocol on your game; Steam handles the update.

Population

How busy is PixelReactor Community?

Last seen 28 days 11 hours ago, PixelReactor Community is currently offline.

How does PixelReactor Community rank against other Rust servers?

The top 71% of ranked servers includes PixelReactor Community, at #16,882 on player hours for the last week.

Wipe schedule

What is the wipe schedule on PixelReactor Community?

The record of PixelReactor Community's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 39 days 5 hours.

Settings and map

What are the rules and settings on PixelReactor Community?

The name PixelReactor Community carries no gather rate. Up to 8 players per group, as the game sets by default. You play pve, other players cannot be fought. The server browser lists it under Community, as a community server. VAC is on: that is Valve's anti-cheat.

Which map does PixelReactor Community run?

The map on PixelReactor Community is procedural, made by the game.

Lists and filters

Which Rust Charts lists and filters include PixelReactor Community?

The Rust Charts lists that carry PixelReactor Community are: Rust community servers, unmodded and Rust PvE servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

What do the server tags on PixelReactor Community mean?

These are the tags PixelReactor Community makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp100 (Max players): It has 100 slots; ts8 (Group limit): Team size is capped at 8, the default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Build 165217 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^p (PvE): No player fighting here: the world is what threatens you. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Join details

How do I join PixelReactor Community?

Enter client.connect 83.77.236.209:9990 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2633,^p,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival rules apply.
mp100
Max players It has 100 slots.
ts8
Group limit Team size is capped at 8, the default.
v2633
Protocol Your game must run protocol 2633 to get in.
cs165217
Build Build 165217 is what runs here.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code The region code is unset.

Gameplay

^p
PvE No player fighting here: the world is what threatens you.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.