Rust Charts40,469 playing · live

On air · chart position #11,430

Rusted #1

Online 83.243.140.3:28015 checked 5m ago

Launch Rust and join
48 hours · an hour a bar · full height is 20
0/ 20
players now
0% full
0
7-day average
peak 1
#11,430
rank
top 51%
5d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

Rusted #1

0on now
AveragePeak
0123403:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.6 days
usual gap
between real wipes
25%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 10:48 UTC5d ago 1 – running 0
Thu 15 Oct, 10:39 UTC12d ago 1 halved by day 1 7 days 0
Wed 7 Oct, 14:18 UTC20d ago 1 halved by day 1 7.8 days 0
Tue 6 Oct, 21:29 UTC21d ago 1 – 0.7 days 0
Wed 30 Sep, 23:24 UTC27d ago 1 halved by day 1 5.9 days 0
Mon 28 Sep, 04:24 UTC29d ago 1 halved by day 1 2.8 days 0
Wed 23 Sep, 15:50 UTC34d ago 1 halved by day 1 4.5 days 0
Mon 21 Sep, 10:20 UTC36d ago 1 halved by day 1 2.2 days 0
Wed 16 Sep, 16:47 UTC41d ago 1 halved by day 1 4.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 527 on average
260 / 300
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 331 on average
15 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 329 on average
32 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
116 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 279 on average
44 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 264 on average
49 / 100
From the figures on this page

Quick answers

Server details

Is Rusted #1 online, and how reliable is it?

Rusted #1 is up as you read this. 168 of 168 hours is what it managed over the past 7 full days, 100% of the time. Rust Charts has tracked it since 13 September 2026.

Where is Rusted #1 located?

From Rusted #1, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 83.243.140.3:28015 is its address.

Which version of Rust does Rusted #1 run?

The build behind Rusted #1 is Rust network protocol 2635 and build 168837, hosted on Linux. Steam updates your game for you; all you need is the same protocol to join.

Population

How busy is Rusted #1?

Right now 0 players are on Rusted #1, out of 20 slots. Seven-day figures: 0 players on average and 1 at the peak.

How does Rusted #1 rank against other Rust servers?

In the seven-day player hours table, Rusted #1 is #11,430, inside the top 51% of all ranked servers.

Wipe days

What does wipe day look like on Rusted #1?

The busiest point of its recent wipes averaged 1 players. 1 hours into the latest wipe, the crowd reached its peak. Above half the peak until the next wipe: that happened in 0% of its recent wipes. Day 1 is when it dropped below half in the wipes that didn't hold.

What is the wipe schedule on Rusted #1?

No next wipe can be predicted for Rusted #1: it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 5 days 15 hours.

How it is set up

What are the rules and settings on Rusted #1?

You will not find a gather rate in the name Rusted #1. Up to 8 players per group, as the game sets by default. You play survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. In the server browser it is under Community, being a community server. The anti-cheat VAC from Valve is on.

Lists and filters

Which Rust Charts lists and filters include Rusted #1?

These Rust Charts lists include Rusted #1: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on Rusted #1 mean?

gmvanilla (Game mode): The mode here is vanilla survival; mp20 (Max players): 20 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168837 (Build): This server reports build 168837; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset — that's the set of tags Rusted #1 publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Getting in

How do I join Rusted #1?

Enter client.connect 83.243.140.3:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp20,ptrak,$r?,v2635,gmvanilla,cs168837,ts8

Game

gmvanilla
Game mode The mode here is vanilla survival.
mp20
Max players 20 slots are available.
ts8
Group limit Team size is capped at 8, the default.
v2635
Protocol The server speaks protocol 2635, so your game needs the same version.
cs168837
Build This server reports build 168837.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.