Off air · chart position #15,396
Local RaidLab (flat, public build)
Offline 83.190.130.89:28025 checked 4d ago
Players
Local RaidLab (flat, public build)
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 04:49 UTC9d ago | 0 | – | running | 0 |
| Sun 18 Oct, 15:11 UTC9d ago | 0 | – | 0.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Local RaidLab (flat, public build) online, and how reliable is it?
Local RaidLab (flat, public build) is down at the moment, having last been seen 4 days 20 hours ago. 24 of 168 hours is what it managed over the past 7 full days, 14% of the time. Rust Charts has tracked it since 4 October 2026.
Where is Local RaidLab (flat, public build) located?
No region is published by Local RaidLab (flat, public build). Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 83.190.130.89:28025 is its address.
Which version of Rust does Local RaidLab (flat, public build) run?
The build behind Local RaidLab (flat, public build) is Rust network protocol 2634 and build 167781, hosted on Linux. Steam updates your game for you; all you need is the same protocol to join.
Population
How busy is Local RaidLab (flat, public build)?
Local RaidLab (flat, public build) shows as offline now, with its last appearance 4 days 20 hours ago. 0 players was the seven-day average.
How does Local RaidLab (flat, public build) rank against other Rust servers?
Player hours over the past week put Local RaidLab (flat, public build) at #15,396, among the top 69% of ranked servers.
Wipe schedule
What does wipe day look like on Local RaidLab (flat, public build)?
The busiest point of its recent wipes averaged 0 players. 0 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on Local RaidLab (flat, public build)?
Local RaidLab (flat, public build)'s wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 9 days 4 hours is how long ago its current world was made.
Rules and world
What are the rules and settings on Local RaidLab (flat, public build)?
The name Local RaidLab (flat, public build) carries no gather rate. 8 players is the group limit, the default for the game. survival is the game mode, the usual game, where you gather, build and raid. You can fight and raid other players. Modded in the server browser is where it sits; plugins or settings alter the game. The plugins it runs number Oxide. The anti-cheat VAC from Valve is on.
Tags explained
Which Rust Charts lists and filters include Local RaidLab (flat, public build)?
The Rust Charts lists that carry Local RaidLab (flat, public build) are: Modded Rust servers and Rust build servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Local RaidLab (flat, public build) mean?
These are the tags Local RaidLab (flat, public build) makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp4 (Max players): 4 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs167781 (Build): This server reports build 167781; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Plugins or changed settings put this server under Modded. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
How to join
How do I join Local RaidLab (flat, public build)?
The console is behind F1 in Rust: enter client.connect 83.190.130.89:28025 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.