Rust Charts103,347 playing · live

Off air · chart position #15,289

Local RaidLab (flat, public build)

Offline 83.186.250.106:28025 checked 1d ago

moddedoxide
Launch Rust and join
48 hours · an hour a bar · full height is 4
0/ 4
players now
0% full
0
7-day average
peak –
#15,289
rank
top 69%
10d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

Local RaidLab (flat, public build)

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
155 / 999
130 / 999
29 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 37 on average
3 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOX
EU · groups of 8+ · monthly · 24 on average
31 / 100
From the figures on this page

Quick answers

Server details

Is Local RaidLab (flat, public build) online, and how reliable is it?

You will not get on Local RaidLab (flat, public build) just now: it is offline, last seen 35 hours ago. 55 of 120 hours is what it managed over the past 5 full days, 46% of the time. Its earliest entry with Rust Charts dates from 23 October 2026.

Where is Local RaidLab (flat, public build) located?

No region is published by Local RaidLab (flat, public build). Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 83.186.250.106:28025.

Which version of Rust does Local RaidLab (flat, public build) run?

The build behind Local RaidLab (flat, public build) is Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you; all you need is the same protocol to join.

Player counts

How busy is Local RaidLab (flat, public build)?

Local RaidLab (flat, public build) shows as offline now, with its last appearance 35 hours ago. Averaged over seven days, it drew 0 players.

How does Local RaidLab (flat, public build) rank against other Rust servers?

The top 69% of ranked servers includes Local RaidLab (flat, public build), at #15,289 on player hours for the last week.

Wipe schedule

What is the wipe schedule on Local RaidLab (flat, public build)?

Local RaidLab (flat, public build)'s wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 10 days 14 hours is how long ago its current world was made.

How it is set up

What are the rules and settings on Local RaidLab (flat, public build)?

The name Local RaidLab (flat, public build) carries no gather rate. The default group size of 8 players applies here. You play survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. The plugins it runs number Oxide. Valve's VAC anti-cheat is active.

Tag guide

Which Rust Charts lists and filters include Local RaidLab (flat, public build)?

These Rust Charts lists include Local RaidLab (flat, public build): Modded Rust servers and Rust build servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on Local RaidLab (flat, public build) mean?

The game's server browser sees these tags from Local RaidLab (flat, public build): gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): 4 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Listed as modded because plugins or settings differ from the base game. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

How to join

How do I join Local RaidLab (flat, public build)?

Enter client.connect 83.186.250.106:28025 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp4
Max players 4 slots are available.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol The server speaks protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Listed as modded because plugins or settings differ from the base game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.