Off air · chart position #15,289
Local RaidLab (flat, public build)
Offline 83.186.250.106:28025 checked 1d ago
Players
Local RaidLab (flat, public build)
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Local RaidLab (flat, public build) online, and how reliable is it?
You will not get on Local RaidLab (flat, public build) just now: it is offline, last seen 35 hours ago. 55 of 120 hours is what it managed over the past 5 full days, 46% of the time. Its earliest entry with Rust Charts dates from 23 October 2026.
Where is Local RaidLab (flat, public build) located?
No region is published by Local RaidLab (flat, public build). Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 83.186.250.106:28025.
Which version of Rust does Local RaidLab (flat, public build) run?
The build behind Local RaidLab (flat, public build) is Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you; all you need is the same protocol to join.
Player counts
How busy is Local RaidLab (flat, public build)?
Local RaidLab (flat, public build) shows as offline now, with its last appearance 35 hours ago. Averaged over seven days, it drew 0 players.
How does Local RaidLab (flat, public build) rank against other Rust servers?
The top 69% of ranked servers includes Local RaidLab (flat, public build), at #15,289 on player hours for the last week.
Wipe schedule
What is the wipe schedule on Local RaidLab (flat, public build)?
Local RaidLab (flat, public build)'s wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 10 days 14 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on Local RaidLab (flat, public build)?
The name Local RaidLab (flat, public build) carries no gather rate. The default group size of 8 players applies here. You play survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. The plugins it runs number Oxide. Valve's VAC anti-cheat is active.
Tag guide
Which Rust Charts lists and filters include Local RaidLab (flat, public build)?
These Rust Charts lists include Local RaidLab (flat, public build): Modded Rust servers and Rust build servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Local RaidLab (flat, public build) mean?
The game's server browser sees these tags from Local RaidLab (flat, public build): gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): 4 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Listed as modded because plugins or settings differ from the base game. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join Local RaidLab (flat, public build)?
Enter client.connect 83.186.250.106:28025 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.