Off air · chart position #15,414
LocalTest
Offline 83.168.91.89:28015 checked 5d ago
Players
LocalTest
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is LocalTest online, and how reliable is it?
LocalTest is down at the moment, having last been seen 5 days 10 hours ago. It stayed up 0% of the last 5 full days, 0 of 120 hours. Its earliest entry with Rust Charts dates from 22 October 2026.
Where is LocalTest located?
There's no region listed for LocalTest. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 83.168.91.89:28015.
Which version of Rust does LocalTest run?
Rust network protocol 2634 and build 167781 on Windows is what LocalTest runs. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is LocalTest?
LocalTest is offline at the moment; the last sighting was 5 days 10 hours ago. Its average over the past week comes to 0 players.
How does LocalTest rank against other Rust servers?
In the seven-day player hours table, LocalTest is #15,414, inside the top 69% of all ranked servers.
Wipes and resets
What is the wipe schedule on LocalTest?
LocalTest's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 5 days 13 hours.
Settings and map
What are the rules and settings on LocalTest?
No gather rate appears in the name LocalTest. 8 players is the group limit, the default for the game. You play survival, the usual game, where you gather, build and raid. You can fight and raid other players. Community is where it appears in the server browser; it is a community server. Valve's VAC anti-cheat is active.
Which map does LocalTest run?
The map on LocalTest is procedural, made by the game.
Lists and filters
Which Rust Charts lists and filters include LocalTest?
The Rust Charts lists that carry LocalTest are: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on LocalTest mean?
These are the tags LocalTest makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): This server reports build 167781; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join LocalTest?
Press F1 in Rust to open the console and type client.connect 83.168.91.89:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.