Off air · chart position #15,280
Local 2000 Map Test
Offline 82.77.116.61:28115 checked 11d ago
Players
Local 2000 Map Test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Local 2000 Map Test online, and how reliable is it?
Local 2000 Map Test is down at the moment, having last been seen 11 days 18 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Rust Charts has tracked it since 17 October 2026.
Where is Local 2000 Map Test located?
There's no region listed for Local 2000 Map Test. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 82.77.116.61:28115.
Which version of Rust does Local 2000 Map Test run?
Rust network protocol 2634 and build 167781 on Windows is the version Local 2000 Map Test runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Who is on
How busy is Local 2000 Map Test?
Local 2000 Map Test is offline at the moment; the last sighting was 11 days 18 hours ago.
How does Local 2000 Map Test rank against other Rust servers?
The top 70% of ranked servers includes Local 2000 Map Test, at #15,280 on player hours for the last week.
Wipe schedule
What is the wipe schedule on Local 2000 Map Test?
The record of Local 2000 Map Test's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 12 days 6 hours.
How it is set up
What are the rules and settings on Local 2000 Map Test?
No gather rate appears in the name Local 2000 Map Test. 8 players is the group limit, the default for the game. You play survival, raid, build and gather: the standard game. PvP is on: players fight and raid. In the server browser it is under Community, being a community server. Valve's VAC anti-cheat is active.
Which map does Local 2000 Map Test run?
The map on Local 2000 Map Test is procedural, made by the game.
Lists and filters
Which Rust Charts lists and filters include Local 2000 Map Test?
These Rust Charts lists include Local 2000 Map Test: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Local 2000 Map Test mean?
gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): It has 2 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set — that's the set of tags Local 2000 Map Test publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join Local 2000 Map Test?
Press F1 in Rust to open the console and type client.connect 82.77.116.61:28115. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.