Rust Charts72,530 playing · live

Off air · chart position #14,690

Development Server

Offline 82.67.133.103:28015 checked 25d ago

Launch Rust and join
0/ 5
players now
0% full
0
7-day average
peak –
#14,690
rank
top 64%
25d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

Development Server

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep28 Sep2 Oct5 Oct9 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 13:09 UTC25d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 543 on average
673 / 700
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
432 / 475
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 308 on average
36 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 308 on average
61 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 268 on average
215 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 266 on average
127 / 150
From the figures on this page

Quick answers

About the server

Is Development Server online, and how reliable is it?

Right now Development Server is not running; the last sighting was 25 days 20 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. The first record Rust Charts holds of it is 16 September 2026.

Where is Development Server located?

There's no region listed for Development Server. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 82.67.133.103:28015 is its address.

Which version of Rust does Development Server run?

Rust network protocol 2634 and build 166586 on Windows is the version Development Server runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Player counts

How busy is Development Server?

Last seen 25 days 20 hours ago, Development Server is currently offline.

How does Development Server rank against other Rust servers?

In the seven-day player hours table, Development Server is #14,690, inside the top 64% of all ranked servers.

Wipe schedule

What does wipe day look like on Development Server?

Its recent wipes peaked at an average of 1 players. The crowd on the latest wipe hit its peak 0 hours in.

What is the wipe schedule on Development Server?

Development Server's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 25 days 23 hours.

Settings and map

What are the rules and settings on Development Server?

No gather rate appears in the name Development Server. The default group size of 8 players applies here. You play survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. VAC is off: that is Valve's anti-cheat.

Which map does Development Server run?

The map on Development Server is procedural, made by the game.

Tag guide

Which Rust Charts lists and filters include Development Server?

The Rust Charts lists that carry Development Server are: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Development Server mean?

The game's server browser sees these tags from Development Server: gmrust (Game mode): Survival, in the standard Rust form; mp5 (Max players): It has 5 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs166586 (Build): Build 166586 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

Getting in

How do I join Development Server?

The console is behind F1 in Rust: enter client.connect 82.67.133.103:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp5,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Survival, in the standard Rust form.
mp5
Max players It has 5 slots.
ts8
Group limit 8 per team, as the game ships it.
v2634
Protocol The server speaks protocol 2634, so your game needs the same version.
cs166586
Build Build 166586 is what runs here.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.