On air · chart position #6,235
[EU] Dawgs - Build Server
Online EU 82.38.2.150:28015 checked 1h ago
Players
[EU] Dawgs - Build Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 28% of all ranked servers, top 65% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 12:26 UTC15d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is [EU] Dawgs - Build Server online, and how reliable is it?
Right now [EU] Dawgs - Build Server is running. Going by the reported uptime, it restarted roughly 10 hours ago. Of the past 7 full days it was running for 168 of 168 hours, or 100% of the time. Rust Charts has tracked it since 13 October 2026.
Where is [EU] Dawgs - Build Server located?
With its EU tag, [EU] Dawgs - Build Server puts itself in Europe. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 82.38.2.150:28015.
Which version of Rust does [EU] Dawgs - Build Server run?
Rust network protocol 2635 and build 168909 on Linux is what [EU] Dawgs - Build Server runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does [EU] Dawgs - Build Server run smoothly?
Never under 240, and 240 server fps on average, is how the last 48 hours went. Buildings, deployables and all the rest of the world came to as many as 9,375 entities. Memory use peaked at 1,966 MB. What players feel as lag comes from low fps and an entity count on the rise.
Player counts
How busy is [EU] Dawgs - Build Server?
On [EU] Dawgs - Build Server, 0 players are in and 50 slots are the ceiling. Seven-day figures: 0 players on average and 3 at the peak. The busiest stretch of the last 48 hours came at 19:00 UTC, averaging 2 players.
How does [EU] Dawgs - Build Server rank against other Rust servers?
On player hours for the past week, [EU] Dawgs - Build Server is #6,235: top 28% overall and #1,891 in Europe.
Wipes and resets
What does wipe day look like on [EU] Dawgs - Build Server?
The busiest point of its recent wipes averaged 2 players. 2 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on [EU] Dawgs - Build Server?
The record of [EU] Dawgs - Build Server's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 15 days 5 hours is how long ago its current world was made.
Settings and map
What are the rules and settings on [EU] Dawgs - Build Server?
No gather rate appears in the name [EU] Dawgs - Build Server. 8 players is the group limit, the default for the game. You play build & creative, no gathering, just sandbox building. The server browser shows it under Modded, where plugins or settings change the game. You will find Oxide plugins running. Valve's VAC anti-cheat is active.
Which map does [EU] Dawgs - Build Server run?
[EU] Dawgs - Build Server runs a procedural map of size 6,000 with seed 1337, generated by the game. From this page you can look at it on RustMaps; the same size and seed make the same map. The name of the map is: Custom Map.
Lists and filters
Which Rust Charts lists and filters include [EU] Dawgs - Build Server?
The Rust Charts lists that carry [EU] Dawgs - Build Server are: EU Rust servers, Modded Rust servers, Rust build servers and Rust creative servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on [EU] Dawgs - Build Server mean?
gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^c (Creative): No gathering here; it is creative, so build as you please; ^k (Build server): Design and practise your bases here; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this server under Modded; EU (Europe): In the server browser it sits under Europe — that's the set of tags [EU] Dawgs - Build Server publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join [EU] Dawgs - Build Server?
Press F1 in Rust to open the console and type client.connect 82.38.2.150:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.