Rust Charts34,643 playing · live

On air · chart position #9,194

Chagamaru test

Online EA 82.21.2.3:10278 checked 11m ago

monthly wipes moddedcarbonpve
Launch Rust and join
48 hours · an hour a bar · full height is 45
0/ 45
players now
0% full
0
7-day average
peak 1
#9,194
rank
top 41% · #452 in EA
26d ago
last wipe
monthly schedule
8d 14h
next wipe
Thu 5 Nov, 19:00 UTC FW

Players

Chagamaru test

0on now · 48h peak 1
AveragePeak
00.250.50.75105:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Channel 02

Server performance

010020030040005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 41% of all ranked servers, top 83% in EA. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 14h. The force wipe · high confidence

1.4 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

Coming wipes

8d 14h
Thu 5 Nov, 19:00 UTC
FW
36d 14h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Thu 1 OctThu 1 OctTue 29 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:03 UTC FW26d ago 0 – running 0
Thu 1 Oct, 12:48 UTC26d ago 1 – 0.3 days 1
Tue 29 Sep, 13:44 UTC28d ago 2 – 2 days 0
Tue 22 Sep, 08:01 UTC35d ago 2 halved by day 2 7.2 days 0
Mon 21 Sep, 13:34 UTC36d ago 2 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
[坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱
EA · groups of 8+ · monthly · 36 on average
36 / 100
爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地
EA · groups of 8+ · monthly · 21 on average
14 / 88
[熊猫PVE]修仙升级/召唤/据点/10月新档正式服
EA · groups of 8+ · monthly · 12 on average
12 / 100
【青岩-PVE服】原倍/萌新/突袭据点
EA · groups of 8+ · monthly · 11 on average
10 / 200
[JP]ちょっぴりHard-PvE RiSu Server
EA · groups of 8+ · monthly · 11 on average
7 / 100
新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简
EA · groups of 16+ · monthly · 10 on average
12 / 100
From the figures on this page

Quick answers

Server details

Is Chagamaru test online, and how reliable is it?

Right now Chagamaru test is running. Going by the reported uptime, it restarted roughly 5 hours ago. 168 of 168 hours is what it managed over the past 7 full days, 100% of the time. Its earliest entry with Rust Charts dates from 13 September 2026.

Where is Chagamaru test located?

The EA tag is how Chagamaru test lists its location: Asia. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 82.21.2.3:10278.

Which version of Rust does Chagamaru test run?

The build behind Chagamaru test is Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you; all you need is the same protocol to join.

Does Chagamaru test run smoothly?

Never under 29, and 156 server fps on average, is how the last 48 hours went. At its fullest it held 115,303 entities: buildings, deployables and the rest of the world. Its memory climbed as high as 4,108 MB. What players feel as lag comes from low fps and an entity count on the rise.

Player counts

How busy is Chagamaru test?

On Chagamaru test, 0 players are in and 45 slots are the ceiling. Seven-day figures: 0 players on average and 1 at the peak. The busiest stretch of the last 48 hours came at 13:00 UTC, averaging 0 players.

How does Chagamaru test rank against other Rust servers?

The last seven days of player hours put Chagamaru test at #9,194, top 41% of ranked servers, and #452 in Asia.

Wipe days

What does wipe day look like on Chagamaru test?

Its recent wipes peaked at an average of 1 players. The crowd on the latest wipe hit its peak 0 hours in. Half the peak was the floor until the next wipe in 0% of recent wipes. Day 2 is when it dropped below half in the wipes that didn't hold.

What is the wipe schedule on Chagamaru test?

A single monthly wipe, the force wipe, is all Chagamaru test runs. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. 26 days 7 hours is how long ago its current world was made. Its tags carry a wipe schedule of once a month.

How it is set up

What are the rules and settings on Chagamaru test?

No gather rate appears in the name Chagamaru test. 8 players is the group limit, the default for the game. pve is the game mode, other players cannot be fought. The server browser shows it under Modded, where plugins or settings change the game. Carbon plugins are running on it. Valve's VAC anti-cheat is active.

Which map does Chagamaru test run?

A procedural map of size 4,750 with seed 2147483647, generated by the game, is what Chagamaru test runs. Since the same size and seed give the same map, this page links to it on RustMaps. The name of the map is: Custom Map.

Tags explained

Which Rust Charts lists and filters include Chagamaru test?

These Rust Charts lists include Chagamaru test: Modded Rust servers and Rust PvE servers. On the server list, these filters put it in view: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on Chagamaru test mean?

These are the tags Chagamaru test makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp45 (Max players): 45 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^p (PvE): PvE, so the danger comes from the world rather than from players; ^z (Modded): Plugins or changed settings put this server under Modded; ^y (Carbon): Carbon serves as the plugin framework; EA (East Asia): East Asia is where the server browser lists it. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

Join details

How do I join Chagamaru test?

The console is behind F1 in Rust: enter client.connect 82.21.2.3:10278 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp45,ptrak,$r?,v2635,^z,^y,^m,EA,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival rules apply.
mp45
Max players 45 slots are available.
ts8
Group limit Team size is capped at 8, the default.
v2635
Protocol Protocol 2635: join only if your game matches that version.
cs168909
Build This server reports build 168909.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Monthly wipes, timed with the Facepunch force wipe.

Gameplay

^p
PvE PvE, so the danger comes from the world rather than from players.

Mods and access

^z
Modded Plugins or changed settings put this server under Modded.
^y
Carbon Carbon serves as the plugin framework.

Region

EA
East Asia East Asia is where the server browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.