Rust Charts54,666 playing · live

Off air · chart position #13,801

TIER.ID

Offline 82.194.22.117:28015 checked 24d ago

moddedcarbon
Launch Rust and join
1/ 1000
players now
0% full
0
7-day average
peak –
#13,801
rank
top 61%
25d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

TIER.ID

1on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct4 Oct7 Oct9 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.6 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctFri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 13:16 UTC25d ago 1 – running 1
Fri 2 Oct, 11:39 UTC26d ago 1 – 1.1 days 1
Thu 1 Oct, 18:43 UTC FW27d ago 1 – 0.7 days 1
Thu 1 Oct, 08:38 UTC27d ago 1 – 0.4 days 1
Wed 30 Sep, 21:45 UTC28d ago 1 – 0.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
742 / 800
R2 - Aim training / Matchmaking / Facechecks - RU Main
EU · groups of 12+ · 217 on average
127 / 400
RustGames.gg | Lucky Pillars - EU 1
EU · groups of 100+ · 82 on average
80 / 400
DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP
groups of 30+ · weekly · 66 on average
40 / 250
R2 - Aim training / Matchmaking / Facechecks - EU Main
EU · groups of 12+ · 37 on average
29 / 400
[EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD
EU · no group limit · 30 on average
17 / 50
From the figures on this page

Quick answers

Host and version

Is TIER.ID online, and how reliable is it?

TIER.ID is down at the moment, having last been seen 24 days ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Rust Charts has tracked it since 30 September 2026.

Where is TIER.ID located?

There's no region listed for TIER.ID. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 82.194.22.117:28015.

Which version of Rust does TIER.ID run?

Rust network protocol 2634 and build 166494 on Linux is the version TIER.ID runs. Steam updates your game for you; all you need is the same protocol to join.

Population

How busy is TIER.ID?

Last seen 24 days ago, TIER.ID is currently offline.

How does TIER.ID rank against other Rust servers?

In the seven-day player hours table, TIER.ID is #13,801, inside the top 61% of all ranked servers.

Wipe schedule

What does wipe day look like on TIER.ID?

At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on TIER.ID?

No next wipe can be predicted for TIER.ID: it wipes at irregular times. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 25 days 10 hours.

How it is set up

What are the rules and settings on TIER.ID?

No gather rate appears in the name TIER.ID. The default group size of 8 players applies here. You play minigames & battle royale, parkour, battle royale, Bedwars and arenas. Plugins or settings change the game, and it is listed under Modded. You will find Carbon plugins running. VAC is on: that is Valve's anti-cheat.

Tag guide

Which Rust Charts lists and filters include TIER.ID?

These Rust Charts lists include TIER.ID: Modded Rust servers and Rust aim training servers. On the server list, these filters put it in view: Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on TIER.ID mean?

gmrust (Game mode): The game mode is standard Rust survival; mp1000 (Max players): 1,000 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166494 (Build): This server reports build 166494; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^e (Minigames): This one holds minigames such as arenas, Bedwars and parkour; ^d (Combat training): Loot is handed over so you can train aim and PvP; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): Carbon serves as the plugin framework — that's the set of tags TIER.ID publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Getting in

How do I join TIER.ID?

The console is behind F1 in Rust: enter client.connect 82.194.22.117:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp1000,ptrak,$r?,v2634,^z,^y,^e,^d,gmrust,cs166494,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1000
Max players 1,000 slots are available.
ts8
Group limit 8 per team, as the game ships it.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166494
Build This server reports build 166494.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code This server has no region code.

Gameplay

^e
Minigames This one holds minigames such as arenas, Bedwars and parkour.
^d
Combat training Loot is handed over so you can train aim and PvP.

Mods and access

^z
Modded Listed as modded because plugins or settings differ from the base game.
^y
Carbon Carbon serves as the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.