Rust Charts102,621 playing · live

On air · chart position #15,327

[EU] PureRust.org | Vanilla+ | BiWeekly

Online 82.165.143.144:28015 checked 10m ago

moddedoxide
Launch Rust and join Website
48 hours · an hour a bar · full height is 100
0/ 100
players now
0% full
0
7-day average
peak –
#15,327
rank
top 69%
13d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

[EU] PureRust.org | Vanilla+ | BiWeekly

0on now
AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Channel 02

Server performance

010020030040018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

13.7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 17:57 UTC13d ago 0 – running 0
Thu 1 Oct, 17:53 UTC FW28d ago 0 – 14 days 0
Fri 18 Sep, 06:01 UTC41d ago 0 – 13.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
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131 / 100
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196 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
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RustSpain.com | EU Main
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32 / 1000
From the figures on this page

Quick answers

Host and version

Is [EU] PureRust.org | Vanilla+ | BiWeekly online, and how reliable is it?

You will find [EU] PureRust.org | Vanilla+ | BiWeekly online at this moment. About 9 hours ago is when it last restarted, to go by the uptime it reports. It stayed up 99% of the last 7 full days, 167 of 168 hours. The first record Rust Charts holds of it is 14 September 2026.

Where is [EU] PureRust.org | Vanilla+ | BiWeekly located?

The name of [EU] PureRust.org | Vanilla+ | BiWeekly points to Europe, though no region tag is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 82.165.143.144:28015.

Which version of Rust does [EU] PureRust.org | Vanilla+ | BiWeekly run?

Rust network protocol 2635 and build 168909 on Linux is what [EU] PureRust.org | Vanilla+ | BiWeekly runs. Steam updates your game for you; all you need is the same protocol to join.

Does [EU] PureRust.org | Vanilla+ | BiWeekly run smoothly?

The 48-hour average was 158 server fps; the lowest point was 96. At its fullest it held 73,940 entities: buildings, deployables and the rest of the world. Its memory climbed as high as 2,788 MB. What players feel as lag comes from low fps and an entity count on the rise.

Player counts

How busy is [EU] PureRust.org | Vanilla+ | BiWeekly?

[EU] PureRust.org | Vanilla+ | BiWeekly has 0 of its 100 slots filled right now. Its average over the past week comes to 0 players.

How does [EU] PureRust.org | Vanilla+ | BiWeekly rank against other Rust servers?

The top 69% of ranked servers includes [EU] PureRust.org | Vanilla+ | BiWeekly, at #15,327 on player hours for the last week.

Wipe schedule

What does wipe day look like on [EU] PureRust.org | Vanilla+ | BiWeekly?

Its recent wipes peaked at an average of 0 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on [EU] PureRust.org | Vanilla+ | BiWeekly?

No next wipe can be predicted for [EU] PureRust.org | Vanilla+ | BiWeekly: it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 13 days 23 hours.

How it is set up

What are the rules and settings on [EU] PureRust.org | Vanilla+ | BiWeekly?

No gather rate appears in the name [EU] PureRust.org | Vanilla+ | BiWeekly. 8 players is the group limit, the default for the game. survival is the game mode, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. The plugins it runs number Oxide. Valve's VAC anti-cheat is active.

Which map does [EU] PureRust.org | Vanilla+ | BiWeekly run?

The map on [EU] PureRust.org | Vanilla+ | BiWeekly is custom, size 3,500. You can download the published file from this page.

Tags explained

Which Rust Charts lists and filters include [EU] PureRust.org | Vanilla+ | BiWeekly?

The Rust Charts lists that carry [EU] PureRust.org | Vanilla+ | BiWeekly are: EU Rust servers and Modded Rust servers. These filters on the server list bring it up: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on [EU] PureRust.org | Vanilla+ | BiWeekly mean?

These are the tags [EU] PureRust.org | Vanilla+ | BiWeekly makes public, and the server browser reads them: gmvanilla (Game mode): This server runs vanilla survival; mp100 (Max players): It has 100 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Listed as modded because plugins or settings differ from the base game; rustmaps (Custom tag): Custom tag: set by the owner or a plugin. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Getting in

How do I join [EU] PureRust.org | Vanilla+ | BiWeekly?

Press F1 in Rust to open the console and type client.connect 82.165.143.144:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you. Head to https://purerust.org for its website.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z,rustmaps

Game

gmvanilla
Game mode This server runs vanilla survival.
mp100
Max players It has 100 slots.
ts8
Group limit 8 per team, as the game ships it.
v2635
Protocol Protocol 2635: join only if your game matches that version.
cs168909
Build This server reports build 168909.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugins are handled by Oxide (uMod).
^z
Modded Listed as modded because plugins or settings differ from the base game.

Other

rustmaps
Custom tag Custom tag: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.