Off air · chart position #15,323
RustRearm Private Capture
Offline 81.27.86.4:28915 checked 2d ago
Players
RustRearm Private Capture
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is RustRearm Private Capture online, and how reliable is it?
Right now RustRearm Private Capture is not running; the last sighting was 2 days 20 hours ago. It stayed up 0% of the last 2 full days, 0 of 48 hours. Its earliest entry with Rust Charts dates from 25 October 2026.
Where is RustRearm Private Capture located?
There's no region listed for RustRearm Private Capture. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 81.27.86.4:28915.
Which version of Rust does RustRearm Private Capture run?
Rust network protocol 2635 and build 169075 on Windows is the version RustRearm Private Capture runs. Steam updates your game for you; all you need is the same protocol to join.
Who is on
How busy is RustRearm Private Capture?
RustRearm Private Capture shows as offline now, with its last appearance 2 days 20 hours ago. Averaged over seven days, it drew 0 players.
How does RustRearm Private Capture rank against other Rust servers?
Player hours over the past week put RustRearm Private Capture at #15,323, among the top 69% of ranked servers.
Wipe days
What is the wipe schedule on RustRearm Private Capture?
Too few wipes on record for RustRearm Private Capture to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 6 days 23 hours is how long ago its current world was made.
Rules and world
What are the rules and settings on RustRearm Private Capture?
You will not find a gather rate in the name RustRearm Private Capture. The default group size of 8 players applies here. You play survival, gather, build and raid in the standard game. PvP is on: players fight and raid. Community is where it appears in the server browser; it is a community server. Valve's VAC anti-cheat is active.
Which map does RustRearm Private Capture run?
A procedural map, generated by the game, is what RustRearm Private Capture runs.
Tags explained
Which Rust Charts lists and filters include RustRearm Private Capture?
These Rust Charts lists include RustRearm Private Capture: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on RustRearm Private Capture mean?
These are the tags RustRearm Private Capture makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): It has 2 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs169075 (Build): The game build is 169075; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join RustRearm Private Capture?
Enter client.connect 81.27.86.4:28915 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.