Off air · chart position #13,253
Development Server
Offline 81.245.228.184:28015 checked 41d ago
Players
Development Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Development Server online, and how reliable is it?
You will not get on Development Server just now: it is offline, last seen 41 days 12 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Rust Charts has tracked it since 18 September 2026.
Where is Development Server located?
From Development Server, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 81.245.228.184:28015.
Which version of Rust does Development Server run?
The build behind Development Server is Rust network protocol 2633 and build 164530, hosted on Windows. Your game must match the protocol to get in, and Steam keeps it updated for you.
Who is on
How busy is Development Server?
Development Server is offline at the moment; the last sighting was 41 days 12 hours ago.
How does Development Server rank against other Rust servers?
Player hours over the past week put Development Server at #13,253, among the top – of ranked servers.
Wipe days
What is the wipe schedule on Development Server?
Development Server's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 41 days 13 hours.
How it is set up
What are the rules and settings on Development Server?
No gather rate appears in the name Development Server. The default group size of 8 players applies here. survival is the game mode, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. In the server browser it is under Community, being a community server. The anti-cheat VAC from Valve is on.
Which map does Development Server run?
A procedural map, generated by the game, is what Development Server runs.
Tags explained
Which Rust Charts lists and filters include Development Server?
The Rust Charts lists that carry Development Server are: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Development Server mean?
These are the tags Development Server makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs164530 (Build): This server reports build 164530; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join Development Server?
Press F1 in Rust to open the console and type client.connect 81.245.228.184:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.