Players
[RU] Kalashnikov | Vanilla | Biweekly
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 17% of all ranked servers, top 47% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 41 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:48 UTC FW28d ago | 5 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is [RU] Kalashnikov | Vanilla | Biweekly online, and how reliable is it?
You will find [RU] Kalashnikov | Vanilla | Biweekly online at this moment. Going by the reported uptime, it restarted roughly 9 hours ago. Of the past 7 full days it was running for 156 of 168 hours, or 93% of the time. Its earliest entry with Rust Charts dates from 13 September 2026.
Where is [RU] Kalashnikov | Vanilla | Biweekly located?
The EU tag is how [RU] Kalashnikov | Vanilla | Biweekly lists its location: Europe. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 80.242.59.133:35400.
Which version of Rust does [RU] Kalashnikov | Vanilla | Biweekly run?
The build behind [RU] Kalashnikov | Vanilla | Biweekly is Rust network protocol 2635 and build 168909, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.
Does [RU] Kalashnikov | Vanilla | Biweekly run smoothly?
Never under 101, and 133 server fps on average, is how the last 48 hours went. At its fullest it held 157,789 entities: buildings, deployables and the rest of the world. Its memory climbed as high as 3,706 MB. Rising entity counts and low fps are the source of the lag players report.
Population
How busy is [RU] Kalashnikov | Vanilla | Biweekly?
On [RU] Kalashnikov | Vanilla | Biweekly, 5 players are in and 200 slots are the ceiling. Seven-day figures: 1 players on average and 5 at the peak. Over the past 48 hours, 19:00 UTC drew the most, at 2 players on average.
How does [RU] Kalashnikov | Vanilla | Biweekly rank against other Rust servers?
On player hours for the past week, [RU] Kalashnikov | Vanilla | Biweekly is #3,759: top 17% overall and #1,382 in Europe.
Wipe schedule
What does wipe day look like on [RU] Kalashnikov | Vanilla | Biweekly?
The busiest point of its recent wipes averaged 5 players. The crowd on the latest wipe hit its peak 41 hours in.
What is the wipe schedule on [RU] Kalashnikov | Vanilla | Biweekly?
The record holds too few of [RU] Kalashnikov | Vanilla | Biweekly's wipes to confirm the schedule, so the tag drives the prediction. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 28 days 2 hours is how long ago its current world was made. The tags state a wipe schedule of every two weeks.
Rules and world
What are the rules and settings on [RU] Kalashnikov | Vanilla | Biweekly?
No gather rate appears in the name [RU] Kalashnikov | Vanilla | Biweekly. The group limit is 99 players. survival is the game mode, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. The plugins it runs number Oxide. Its self-description is vanilla: nothing is changed: rates, kits and rules are all Facepunch's own. VAC is on: that is Valve's anti-cheat.
Which map does [RU] Kalashnikov | Vanilla | Biweekly run?
[RU] Kalashnikov | Vanilla | Biweekly runs a procedural map of size 4,500 with seed 12345, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Lists and filters
Which Rust Charts lists and filters include [RU] Kalashnikov | Vanilla | Biweekly?
These Rust Charts lists include [RU] Kalashnikov | Vanilla | Biweekly: EU Rust servers, Rust community servers, unmodded and Vanilla Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
What do the server tags on [RU] Kalashnikov | Vanilla | Biweekly mean?
The game's server browser sees these tags from [RU] Kalashnikov | Vanilla | Biweekly: gmvanilla (Game mode): This server runs vanilla survival; mp200 (Max players): 200 slots are available; ts99 (Group limit): The team cap is 99; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^b (Biweekly): The server wipes on a two-week cycle; ^v (Vanilla): Nothing is changed: rates, kits and rules are all Facepunch's own; ^o (Oxide): This server uses Oxide (uMod) for plugins; EU (Europe): Europe is where the server browser lists it. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join [RU] Kalashnikov | Vanilla | Biweekly?
Press F1 in Rust to open the console and type client.connect 80.242.59.133:35400. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://kalashnikovrust.ru.
