Players
Pirate Moon | Island Journey
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:38 UTC FW26d ago | 1 | – | running | 0 |
| Wed 30 Sep, 22:22 UTC27d ago | 1 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Pirate Moon | Island Journey online, and how reliable is it?
Right now Pirate Moon | Island Journey is running. The uptime it reports puts its last restart about 5 days 7 hours ago. It stayed up 100% of the last 7 full days, 168 of 168 hours. Its earliest entry with Rust Charts dates from 30 September 2026.
Where is Pirate Moon | Island Journey located?
There's no region listed for Pirate Moon | Island Journey. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 80.242.59.111:35000.
Which version of Rust does Pirate Moon | Island Journey run?
The build behind Pirate Moon | Island Journey is Rust network protocol 2635 and build 168909, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.
Does Pirate Moon | Island Journey run smoothly?
The 48-hour average was 200 server fps; the lowest point was 163. Buildings, deployables and all the rest of the world came to as many as 38,453 entities. Memory use peaked at 3,549 MB. Rising entity counts and low fps are the source of the lag players report.
Player counts
How busy is Pirate Moon | Island Journey?
On Pirate Moon | Island Journey, 0 players are in and 10 slots are the ceiling. 0 players was the seven-day average.
How does Pirate Moon | Island Journey rank against other Rust servers?
In the seven-day player hours table, Pirate Moon | Island Journey is #15,425, inside the top 69% of all ranked servers.
Wipe schedule
What does wipe day look like on Pirate Moon | Island Journey?
Its recent wipes peaked at an average of 1 players. The crowd on the latest wipe hit its peak 2 hours in.
What is the wipe schedule on Pirate Moon | Island Journey?
The record of Pirate Moon | Island Journey's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 26 days 10 hours.
Settings and map
What are the rules and settings on Pirate Moon | Island Journey?
You will not find a gather rate in the name Pirate Moon | Island Journey. The default group size of 8 players applies here. You play survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is on.
Which map does Pirate Moon | Island Journey run?
Pirate Moon | Island Journey runs a procedural map of size 4,500 with seed 12345, generated by the game. Since the same size and seed give the same map, this page links to it on RustMaps. You will see the map name as: Custom Map.
Tags explained
Which Rust Charts lists and filters include Pirate Moon | Island Journey?
The Rust Charts lists that carry Pirate Moon | Island Journey are: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Pirate Moon | Island Journey mean?
gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset — that's the set of tags Pirate Moon | Island Journey publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join Pirate Moon | Island Journey?
Press F1 in Rust to open the console and type client.connect 80.242.59.111:35000. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.
