Off air · chart position #15,353
Dagnabbits testserver
Offline 80.208.80.139:28015 checked 9h ago
Players
Dagnabbits testserver
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 06:20 UTC13d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Dagnabbits testserver online, and how reliable is it?
Dagnabbits testserver is down at the moment, having last been seen 9 hours ago. It stayed up 1% of the last 7 full days, 2 of 168 hours. Its earliest entry with Rust Charts dates from 17 September 2026.
Where is Dagnabbits testserver located?
No region is published by Dagnabbits testserver. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 80.208.80.139:28015 is its address.
Which version of Rust does Dagnabbits testserver run?
The build behind Dagnabbits testserver is Rust network protocol 2635 and build 168909, hosted on Linux. Your game must match the protocol to get in, and Steam keeps it updated for you.
Who is on
How busy is Dagnabbits testserver?
Dagnabbits testserver is offline at the moment; the last sighting was 9 hours ago. Its average over the past week comes to 0 players.
How does Dagnabbits testserver rank against other Rust servers?
In the seven-day player hours table, Dagnabbits testserver is #15,353, inside the top 69% of all ranked servers.
Wipe schedule
What does wipe day look like on Dagnabbits testserver?
Its recent wipes peaked at an average of 0 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on Dagnabbits testserver?
Dagnabbits testserver's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 13 days 19 hours.
How it is set up
What are the rules and settings on Dagnabbits testserver?
No gather rate appears in the name Dagnabbits testserver. Up to 8 players per group, as the game sets by default. survival is the game mode, gather, build and raid in the standard game. PvP is on: players fight and raid. In the server browser it is under Community, being a community server. VAC is on: that is Valve's anti-cheat.
Which map does Dagnabbits testserver run?
A procedural map of size 4,500 with seed 981907749, generated by the game, is what Dagnabbits testserver runs. Since the same size and seed give the same map, this page links to it on RustMaps.
Tag guide
Which Rust Charts lists and filters include Dagnabbits testserver?
The Rust Charts lists that carry Dagnabbits testserver are: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Dagnabbits testserver mean?
These are the tags Dagnabbits testserver makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join Dagnabbits testserver?
Press F1 in Rust to open the console and type client.connect 80.208.80.139:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.