Off air · chart position #15,922
RedLava.World | Rust
Offline EU 80.190.80.94:29015 checked 20d ago
Players
RedLava.World | Rust
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 23:01 UTC21d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is RedLava.World | Rust online, and how reliable is it?
You will not get on RedLava.World | Rust just now: it is offline, last seen 20 days 23 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Its earliest entry with Rust Charts dates from 7 October 2026.
Where is RedLava.World | Rust located?
RedLava.World | Rust gives its location as Europe, using the EU tag. Rust Charts shows the location a server claims, not where the machine actually is. 80.190.80.94:29015 is its address.
Which version of Rust does RedLava.World | Rust run?
The build behind RedLava.World | Rust is Rust network protocol 2634 and build 167058, hosted on Linux. Your game must match the protocol to get in, and Steam keeps it updated for you.
Player counts
How busy is RedLava.World | Rust?
Last seen 20 days 23 hours ago, RedLava.World | Rust is currently offline.
How does RedLava.World | Rust rank against other Rust servers?
On player hours for the past week, RedLava.World | Rust is #15,922: top 72% overall and #2,502 in Europe.
Wipes and resets
What does wipe day look like on RedLava.World | Rust?
At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe hit its peak 0 hours in.
What is the wipe schedule on RedLava.World | Rust?
RedLava.World | Rust's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 21 days.
Settings and map
What are the rules and settings on RedLava.World | Rust?
No gather rate appears in the name RedLava.World | Rust. The default group size of 8 players applies here. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. In the server browser it is under Community, being a community server. Its self-description is vanilla: vanilla: no changed rates, kits or rules from Facepunch's game. VAC is on: that is Valve's anti-cheat.
Which map does RedLava.World | Rust run?
RedLava.World | Rust runs a procedural map of size 3,000 with seed 12345, generated by the game. From this page you can look at it on RustMaps; the same size and seed make the same map. The name of the map is: Custom Map.
Lists and filters
Which Rust Charts lists and filters include RedLava.World | Rust?
The Rust Charts lists that carry RedLava.World | Rust are: EU Rust servers, Rust community servers, unmodded and Vanilla Rust servers. On the server list, these filters put it in view: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.
What do the server tags on RedLava.World | Rust mean?
The game's server browser sees these tags from RedLava.World | Rust: gmvanilla (Game mode): Vanilla survival is the mode; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs167058 (Build): This server reports build 167058; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^v (Vanilla): Vanilla: no changed rates, kits or rules from Facepunch's game; EU (Europe): In the server browser it sits under Europe. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Getting in
How do I join RedLava.World | Rust?
The console is behind F1 in Rust: enter client.connect 80.190.80.94:29015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. Head to https://redlava.world for its website.