Rust Charts35,915 playing · live

Off air · chart position #15,159

homeserver build test

Offline 80.187.123.34:28015 checked 10d ago

moddedcarbon
Launch Rust and join
0/ 4
players now
0% full
0
7-day average
peak –
#15,159
rank
top 70%
10d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

homeserver build test

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
34 / 999
88 / 999
70 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 34 on average
268 / 400
AQRUX RUST BUILD | CREATIVE | SANDBOX
EU · groups of 8+ · monthly · 23 on average
16 / 100
From the figures on this page

Quick answers

Host and version

Is homeserver build test online, and how reliable is it?

You will not get on homeserver build test just now: it is offline, last seen 10 days 13 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Rust Charts has tracked it since 17 October 2026.

Where is homeserver build test located?

From homeserver build test, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 80.187.123.34:28015.

Which version of Rust does homeserver build test run?

Rust network protocol 2634 and build 167781 on Linux is the version homeserver build test runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Who is on

How busy is homeserver build test?

Last seen 10 days 13 hours ago, homeserver build test is currently offline.

How does homeserver build test rank against other Rust servers?

The top 70% of ranked servers includes homeserver build test, at #15,159 on player hours for the last week.

Wipe days

What is the wipe schedule on homeserver build test?

The record of homeserver build test's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 10 days 13 hours is how long ago its current world was made.

Settings and map

What are the rules and settings on homeserver build test?

You will not find a gather rate in the name homeserver build test. 8 players is the group limit, the default for the game. You play survival, the usual game, where you gather, build and raid. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. You will find Carbon plugins running. VAC is on: that is Valve's anti-cheat.

Which map does homeserver build test run?

A procedural map, generated by the game, is what homeserver build test runs.

Lists and filters

Which Rust Charts lists and filters include homeserver build test?

These Rust Charts lists include homeserver build test: Modded Rust servers and Rust build servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on homeserver build test mean?

gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): This server reports build 167781; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^z (Modded): Plugins or changed settings put this server under Modded; ^y (Carbon): Plugins run on Carbon here — that's the set of tags homeserver build test publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Getting in

How do I join homeserver build test?

Press F1 in Rust to open the console and type client.connect 80.187.123.34:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp4,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp4
Max players The server holds 4 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build This server reports build 167781.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code No region code has been set.

Mods and access

^z
Modded Plugins or changed settings put this server under Modded.
^y
Carbon Plugins run on Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.