Off air · chart position #15,159
homeserver build test
Offline 80.187.123.34:28015 checked 10d ago
Players
homeserver build test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is homeserver build test online, and how reliable is it?
You will not get on homeserver build test just now: it is offline, last seen 10 days 13 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Rust Charts has tracked it since 17 October 2026.
Where is homeserver build test located?
From homeserver build test, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 80.187.123.34:28015.
Which version of Rust does homeserver build test run?
Rust network protocol 2634 and build 167781 on Linux is the version homeserver build test runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Who is on
How busy is homeserver build test?
Last seen 10 days 13 hours ago, homeserver build test is currently offline.
How does homeserver build test rank against other Rust servers?
The top 70% of ranked servers includes homeserver build test, at #15,159 on player hours for the last week.
Wipe days
What is the wipe schedule on homeserver build test?
The record of homeserver build test's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 10 days 13 hours is how long ago its current world was made.
Settings and map
What are the rules and settings on homeserver build test?
You will not find a gather rate in the name homeserver build test. 8 players is the group limit, the default for the game. You play survival, the usual game, where you gather, build and raid. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. You will find Carbon plugins running. VAC is on: that is Valve's anti-cheat.
Which map does homeserver build test run?
A procedural map, generated by the game, is what homeserver build test runs.
Lists and filters
Which Rust Charts lists and filters include homeserver build test?
These Rust Charts lists include homeserver build test: Modded Rust servers and Rust build servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on homeserver build test mean?
gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): This server reports build 167781; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^z (Modded): Plugins or changed settings put this server under Modded; ^y (Carbon): Plugins run on Carbon here — that's the set of tags homeserver build test publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join homeserver build test?
Press F1 in Rust to open the console and type client.connect 80.187.123.34:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.