Off air · chart position #15,998
insprd local test
Offline 80.187.121.74:28015 checked 26d ago
Players
insprd local test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is insprd local test online, and how reliable is it?
You will not get on insprd local test just now: it is offline, last seen 26 days 9 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Rust Charts has tracked it since 1 October 2026.
Where is insprd local test located?
With region code fra, insprd local test still gives no region. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 80.187.121.74:28015.
Which version of Rust does insprd local test run?
The build behind insprd local test is Rust network protocol 2634 and build 166494, hosted on Windows. Steam updates your game for you; all you need is the same protocol to join.
Who is on
How busy is insprd local test?
insprd local test shows as offline now, with its last appearance 26 days 9 hours ago.
How does insprd local test rank against other Rust servers?
The top 70% of ranked servers includes insprd local test, at #15,998 on player hours for the last week.
Wipes and resets
What is the wipe schedule on insprd local test?
Too few wipes on record for insprd local test to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 28 days 2 hours.
Settings and map
What are the rules and settings on insprd local test?
You will not find a gather rate in the name insprd local test. The group limit is 10 players. minigames & battle royale is the game mode, battle royale, arenas, parkour and Bedwars. Plugins or settings change the game, and it is listed under Modded. Oxide plugins are running on it. The anti-cheat VAC from Valve is on.
Tag guide
Which Rust Charts lists and filters include insprd local test?
These Rust Charts lists include insprd local test: Modded Rust servers, Rust aim training servers, Rust build servers and Rust creative servers. On the server list, these filters put it in view: Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Battle royale ^j, Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on insprd local test mean?
These are the tags insprd local test makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It has 50 slots; ts10 (Group limit): Teams are capped at 10; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166494 (Build): This server reports build 166494; ptrak (Networking): The network layer is RakNet, the game's usual one; $rfra (Region code): The region code reads fra; ^c (Creative): Build whatever you want: this is creative, with no gathering; ^e (Minigames): This one holds minigames such as arenas, Bedwars and parkour; ^d (Combat training): A training server for aim and PvP, with loot provided; ^j (Battle royale): The zone closes while you loot and fight; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): This one is modded, so plugins or settings alter play. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
How to join
How do I join insprd local test?
The console is behind F1 in Rust: enter client.connect 80.187.121.74:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.