Off air · chart position #15,028
Dackelclub
Offline 80.140.186.220:28015 checked 19d ago
Players
Dackelclub
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Dackelclub online, and how reliable is it?
You will not get on Dackelclub just now: it is offline, last seen 19 days 18 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Its earliest entry with Rust Charts dates from 9 October 2026.
Where is Dackelclub located?
From Dackelclub, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 80.140.186.220:28015.
Which version of Rust does Dackelclub run?
The build behind Dackelclub is Rust network protocol 2634 and build 166652, hosted on Windows. Steam updates your game for you; all you need is the same protocol to join.
Who is on
How busy is Dackelclub?
Dackelclub is offline at the moment; the last sighting was 19 days 18 hours ago.
How does Dackelclub rank against other Rust servers?
In the seven-day player hours table, Dackelclub is #15,028, inside the top 68% of all ranked servers.
Wipe schedule
What is the wipe schedule on Dackelclub?
Dackelclub's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 23 days 1 hours.
Rules and world
What are the rules and settings on Dackelclub?
No gather rate appears in the name Dackelclub. Up to 8 players per group, as the game sets by default. survival is the game mode, gather, build and raid in the standard game. PvP is on: players fight and raid. Community is where it appears in the server browser; it is a community server. Valve's VAC anti-cheat is active.
Which map does Dackelclub run?
A procedural map, generated by the game, is what Dackelclub runs.
Tags explained
Which Rust Charts lists and filters include Dackelclub?
These Rust Charts lists include Dackelclub: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Dackelclub mean?
The game's server browser sees these tags from Dackelclub: gmrust (Game mode): The game mode is standard Rust survival; mp7 (Max players): The server holds 7 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join Dackelclub?
Enter client.connect 80.140.186.220:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.