Off air · chart position #15,124
Dackelclub
Offline 80.140.180.140:28015 checked 18d ago
Players
Dackelclub
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Dackelclub online, and how reliable is it?
Right now Dackelclub is not running; the last sighting was 18 days 7 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. The first record Rust Charts holds of it is 11 October 2026.
Where is Dackelclub located?
There's no region listed for Dackelclub. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 80.140.180.140:28015.
Which version of Rust does Dackelclub run?
The build behind Dackelclub is Rust network protocol 2634 and build 166652, hosted on Windows. Your game must match the protocol to get in, and Steam keeps it updated for you.
Population
How busy is Dackelclub?
Dackelclub shows as offline now, with its last appearance 18 days 7 hours ago.
How does Dackelclub rank against other Rust servers?
Player hours over the past week put Dackelclub at #15,124, among the top 68% of ranked servers.
Wipe days
What is the wipe schedule on Dackelclub?
Too few wipes on record for Dackelclub to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 23 days 10 hours.
Rules and world
What are the rules and settings on Dackelclub?
You will not find a gather rate in the name Dackelclub. 8 players is the group limit, the default for the game. survival is the game mode, raid, build and gather: the standard game. You can fight and raid other players. Community is where it appears in the server browser; it is a community server. Valve's VAC anti-cheat is active.
Which map does Dackelclub run?
A procedural map, generated by the game, is what Dackelclub runs.
Lists and filters
Which Rust Charts lists and filters include Dackelclub?
The Rust Charts lists that carry Dackelclub are: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Dackelclub mean?
gmrust (Game mode): Survival, in the standard Rust form; mp7 (Max players): The server holds 7 slots; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): This server reports build 166652; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset — that's the set of tags Dackelclub publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join Dackelclub?
Enter client.connect 80.140.180.140:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.