Players
<oddball
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 15:27 UTC2d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is <oddball online, and how reliable is it?
You will not get on <oddball just now: it is offline, last seen 3 hours ago. It stayed up 10% of the last 7 full days, 16 of 168 hours. Rust Charts has tracked it since 10 October 2026.
Where is <oddball located?
From <oddball, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 80.0.186.84:28015.
Which version of Rust does <oddball run?
Rust network protocol 2635 and build 168909 on Windows is the version <oddball runs. Steam updates your game for you; all you need is the same protocol to join.
Player counts
How busy is <oddball?
<oddball is offline at the moment; the last sighting was 3 hours ago. Averaging 1 players across seven days, it reached 1 at most. 21:00 UTC was the peak of the last 48 hours, with 1 players on average.
How does <oddball rank against other Rust servers?
Player hours over the past week put <oddball at #7,732, among the top 35% of ranked servers.
Wipes and resets
What does wipe day look like on <oddball?
The busiest point of its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on <oddball?
The record of <oddball's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 2 days 10 hours is how long ago its current world was made.
Rules and world
What are the rules and settings on <oddball?
You will not find a gather rate in the name <oddball. Up to 8 players per group, as the game sets by default. pve is the game mode, other players cannot be fought. Modded in the server browser is where it sits; plugins or settings alter the game. Oxide plugins are running on it. VAC is on: that is Valve's anti-cheat.
Which map does <oddball run?
The map on <oddball is procedural, size 4,500, seed 465223350, made by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.
Lists and filters
Which Rust Charts lists and filters include <oddball?
These Rust Charts lists include <oddball: Modded Rust servers and Rust PvE servers. On the server list, these filters put it in view: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on <oddball mean?
gmrust (Game mode): Standard survival rules apply; mp10 (Max players): 10 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^p (PvE): PvE, so the danger comes from the world rather than from players; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Listed as modded because plugins or settings differ from the base game — that's the set of tags <oddball publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join <oddball?
Press F1 in Rust to open the console and type client.connect 80.0.186.84:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.
