Rust Charts44,565 playing · live

Off air · chart position #13,654

Local Dev Server

Offline 8.7.245.21:28015 checked 17d ago

Launch Rust and join
1/ 10
players now
10% full
0
7-day average
peak –
#13,654
rank
top 62%
27d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

Local Dev Server

1on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct4 Oct8 Oct11 Oct15 Oct18 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 565 on average
221 / 275
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
136 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
26 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 289 on average
16 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
28 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 251 on average
13 / 200
From the figures on this page

Quick answers

Server details

Is Local Dev Server online, and how reliable is it?

Right now Local Dev Server is not running; the last sighting was 17 days 22 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. The first record Rust Charts holds of it is 1 October 2026.

Where is Local Dev Server located?

There's no region listed for Local Dev Server. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 8.7.245.21:28015 is its address.

Which version of Rust does Local Dev Server run?

Rust network protocol 2634 and build 166494 on Windows is what Local Dev Server runs. Steam updates your game for you; all you need is the same protocol to join.

Player counts

How busy is Local Dev Server?

Last seen 17 days 22 hours ago, Local Dev Server is currently offline.

How does Local Dev Server rank against other Rust servers?

In the seven-day player hours table, Local Dev Server is #13,654, inside the top 62% of all ranked servers.

Wipes and resets

What is the wipe schedule on Local Dev Server?

Local Dev Server's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 27 days 5 hours is how long ago its current world was made.

Rules and world

What are the rules and settings on Local Dev Server?

You will not find a gather rate in the name Local Dev Server. Up to 8 players per group, as the game sets by default. survival is the game mode, raid, build and gather: the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC is off: that is Valve's anti-cheat.

Which map does Local Dev Server run?

The map on Local Dev Server is procedural, made by the game.

Lists and filters

Which Rust Charts lists and filters include Local Dev Server?

These Rust Charts lists include Local Dev Server: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Local Dev Server mean?

gmrust (Game mode): Standard survival rules apply; mp10 (Max players): It has 10 slots; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166494 (Build): Build 166494 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code — that's the set of tags Local Dev Server publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Getting in

How do I join Local Dev Server?

The console is behind F1 in Rust: enter client.connect 8.7.245.21:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Standard survival rules apply.
mp10
Max players It has 10 slots.
ts8
Group limit Team size is capped at 8, the default.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166494
Build Build 166494 is what runs here.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.