Off air · chart position #15,248
JellyJoker
Offline 79.207.183.78:28015 checked 10d ago
Players
JellyJoker
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is JellyJoker online, and how reliable is it?
Right now JellyJoker is not running; the last sighting was 10 days 5 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Its earliest entry with Rust Charts dates from 17 October 2026.
Where is JellyJoker located?
From JellyJoker, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 79.207.183.78:28015.
Which version of Rust does JellyJoker run?
Rust network protocol 2634 and build 167781 on Windows is what JellyJoker runs. Steam updates your game for you; all you need is the same protocol to join.
Player counts
How busy is JellyJoker?
JellyJoker shows as offline now, with its last appearance 10 days 5 hours ago.
How does JellyJoker rank against other Rust servers?
In the seven-day player hours table, JellyJoker is #15,248, inside the top 69% of all ranked servers.
Wipe days
What is the wipe schedule on JellyJoker?
Too few wipes on record for JellyJoker to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 11 days 3 hours.
Rules and world
What are the rules and settings on JellyJoker?
You will not find a gather rate in the name JellyJoker. The default group size of 8 players applies here. survival is the game mode, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. In the server browser it is under Community, being a community server. VAC is on: that is Valve's anti-cheat.
Which map does JellyJoker run?
Generated by the game, the map on JellyJoker is procedural.
Lists and filters
Which Rust Charts lists and filters include JellyJoker?
The Rust Charts lists that carry JellyJoker are: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on JellyJoker mean?
gmrust (Game mode): Survival, in the standard Rust form; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): This server reports build 167781; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset — that's the set of tags JellyJoker publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join JellyJoker?
Enter client.connect 79.207.183.78:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.