Players
Local Test Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Local Test Server online, and how reliable is it?
Local Test Server is down at the moment, having last been seen 44 days 14 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. The first record Rust Charts holds of it is 13 September 2026.
Where is Local Test Server located?
There's no region listed for Local Test Server. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 79.186.61.92:28015.
Which version of Rust does Local Test Server run?
Rust network protocol 2633 and build 163794 on Windows is what Local Test Server runs. Steam updates your game for you; all you need is the same protocol to join.
Who is on
How busy is Local Test Server?
Local Test Server shows as offline now, with its last appearance 44 days 14 hours ago.
Wipes and resets
What is the wipe schedule on Local Test Server?
Too few wipes on record for Local Test Server to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 44 days 14 hours.
Settings and map
What are the rules and settings on Local Test Server?
The name Local Test Server carries no gather rate. The default group size of 8 players applies here. You play survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is off.
Which map does Local Test Server run?
A procedural map, generated by the game, is what Local Test Server runs.
Lists and filters
Which Rust Charts lists and filters include Local Test Server?
The Rust Charts lists that carry Local Test Server are: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Local Test Server mean?
The game's server browser sees these tags from Local Test Server: gmrust (Game mode): Standard survival rules apply; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): Team size is capped at 8, the default; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Join details
How do I join Local Test Server?
The console is behind F1 in Rust: enter client.connect 79.186.61.92:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.