Off air · chart position #12,868
RustRearm isolated staging capture
Offline 79.127.169.15:28115 checked 14d ago
Players
RustRearm isolated staging capture
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 10:27 UTC14d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is RustRearm isolated staging capture online, and how reliable is it?
RustRearm isolated staging capture is down at the moment, having last been seen 14 days ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. The first record Rust Charts holds of it is 15 October 2026.
Where is RustRearm isolated staging capture located?
From RustRearm isolated staging capture, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. 79.127.169.15:28115 is its address.
Which version of Rust does RustRearm isolated staging capture run?
Rust network protocol 2635 and build 168079 on Windows is what RustRearm isolated staging capture runs. Steam updates your game for you; all you need is the same protocol to join.
Player counts
How busy is RustRearm isolated staging capture?
RustRearm isolated staging capture is offline at the moment; the last sighting was 14 days ago.
How does RustRearm isolated staging capture rank against other Rust servers?
In the seven-day player hours table, RustRearm isolated staging capture is #12,868, inside the top 60% of all ranked servers.
Wipe schedule
What does wipe day look like on RustRearm isolated staging capture?
The busiest point of its recent wipes averaged 1 players. 3 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on RustRearm isolated staging capture?
Too few wipes on record for RustRearm isolated staging capture to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 14 days 2 hours.
Rules and world
What are the rules and settings on RustRearm isolated staging capture?
The name RustRearm isolated staging capture carries no gather rate. 8 players is the group limit, the default for the game. survival is the game mode, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. VAC is on: that is Valve's anti-cheat.
Which map does RustRearm isolated staging capture run?
The map on RustRearm isolated staging capture is procedural, made by the game.
Tags explained
Which Rust Charts lists and filters include RustRearm isolated staging capture?
These Rust Charts lists include RustRearm isolated staging capture: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on RustRearm isolated staging capture mean?
gmrust (Game mode): Standard survival rules apply; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168079 (Build): This server reports build 168079; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code — that's the set of tags RustRearm isolated staging capture publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join RustRearm isolated staging capture?
Press F1 in Rust to open the console and type client.connect 79.127.169.15:28115. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.