Off air · chart position #12,669
RustRearm workbench capture
Offline 79.127.134.103:28115 checked 6d ago
Players
RustRearm workbench capture
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 14 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 20:28 UTC7d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is RustRearm workbench capture online, and how reliable is it?
Right now RustRearm workbench capture is not running; the last sighting was 6 days 19 hours ago. It stayed up 1% of the last 7 full days, 2 of 168 hours. Rust Charts has tracked it since 21 October 2026.
Where is RustRearm workbench capture located?
No region is published by RustRearm workbench capture. Rust Charts shows the location a server claims, not where the machine actually is. 79.127.134.103:28115 is its address.
Which version of Rust does RustRearm workbench capture run?
The build behind RustRearm workbench capture is Rust network protocol 2635 and build 168837, hosted on Windows. Steam updates your game for you; all you need is the same protocol to join.
Who is on
How busy is RustRearm workbench capture?
Last seen 6 days 19 hours ago, RustRearm workbench capture is currently offline. Over the last week it averaged 1 players; the high point was 1.
How does RustRearm workbench capture rank against other Rust servers?
In the seven-day player hours table, RustRearm workbench capture is #12,669, inside the top 57% of all ranked servers.
Wipes and resets
What does wipe day look like on RustRearm workbench capture?
Its recent wipes peaked at an average of 1 players. The crowd on the latest wipe hit its peak 14 hours in.
What is the wipe schedule on RustRearm workbench capture?
Too few wipes on record for RustRearm workbench capture to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 7 days 10 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on RustRearm workbench capture?
The name RustRearm workbench capture carries no gather rate. 8 players is the group limit, the default for the game. survival is the game mode, raid, build and gather: the standard game. PvP is on: players fight and raid. Community is where it appears in the server browser; it is a community server. Valve's VAC anti-cheat is not active.
Which map does RustRearm workbench capture run?
A procedural map, generated by the game, is what RustRearm workbench capture runs.
Tag guide
Which Rust Charts lists and filters include RustRearm workbench capture?
These Rust Charts lists include RustRearm workbench capture: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on RustRearm workbench capture mean?
The game's server browser sees these tags from RustRearm workbench capture: gmrust (Game mode): Survival, in the standard Rust form; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168837 (Build): The game build is 168837; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join RustRearm workbench capture?
The console is behind F1 in Rust: enter client.connect 79.127.134.103:28115 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.