Off air · chart position #15,140
[VSFF]SagullCove
Offline 78.71.217.65:28019 checked 11d ago
Players
[VSFF]SagullCove
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 10:30 UTC14d ago | 0 | – | running | 0 |
| Thu 17 Sep, 21:19 UTC40d ago | 1 | halved by day 2 | 25.5 days | 0 |
| Thu 17 Sep, 13:45 UTC40d ago | 1 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is [VSFF]SagullCove online, and how reliable is it?
[VSFF]SagullCove is down at the moment, having last been seen 11 days 23 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. The first record Rust Charts holds of it is 13 September 2026.
Where is [VSFF]SagullCove located?
From [VSFF]SagullCove, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 78.71.217.65:28019.
Which version of Rust does [VSFF]SagullCove run?
Rust network protocol 2634 and build 167781 on Linux is the version [VSFF]SagullCove runs. Steam updates your game for you; all you need is the same protocol to join.
Player counts
How busy is [VSFF]SagullCove?
[VSFF]SagullCove is offline at the moment; the last sighting was 11 days 23 hours ago.
How does [VSFF]SagullCove rank against other Rust servers?
Player hours over the past week put [VSFF]SagullCove at #15,140, among the top 70% of ranked servers.
Wipes and resets
What does wipe day look like on [VSFF]SagullCove?
At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that happened in 0% of its recent wipes. By day 2 it had fallen below half in the wipes that did not hold.
What is the wipe schedule on [VSFF]SagullCove?
With irregular wipe times on [VSFF]SagullCove, the next wipe cannot be predicted. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 14 days 19 hours is how long ago its current world was made.
Rules and world
What are the rules and settings on [VSFF]SagullCove?
You will not find a gather rate in the name [VSFF]SagullCove. 8 players is the group limit, the default for the game. You play pve, other players cannot be fought. Plugins or settings change the game, and it is listed under Modded. Oxide plugins are running on it. VAC is on: that is Valve's anti-cheat.
Which map does [VSFF]SagullCove run?
The map on [VSFF]SagullCove is procedural, size 5,000, seed 186098361, made by the game. Since the same size and seed give the same map, this page links to it on RustMaps.
Tags explained
Which Rust Charts lists and filters include [VSFF]SagullCove?
These Rust Charts lists include [VSFF]SagullCove: Modded Rust servers and Rust PvE servers. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on [VSFF]SagullCove mean?
These are the tags [VSFF]SagullCove makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp32 (Max players): It has 32 slots; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^p (PvE): No player fighting here: the world is what threatens you; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Plugins or changed settings put this server under Modded. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Join details
How do I join [VSFF]SagullCove?
Enter client.connect 78.71.217.65:28019 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.