Players
[EU] RUSTERA #2
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 11h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:12 UTC FW26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is [EU] RUSTERA #2 online, and how reliable is it?
You will find [EU] RUSTERA #2 online at this moment. Going by the reported uptime, it restarted roughly 3 hours ago. It stayed up 100% of the last 7 full days, 168 of 168 hours. The first record Rust Charts holds of it is 24 September 2026.
Where is [EU] RUSTERA #2 located?
The name of [EU] RUSTERA #2 points to Europe, though no region tag is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 78.36.13.78:28025.
Which version of Rust does [EU] RUSTERA #2 run?
Rust network protocol 2635 and build 168909 on Windows is the version [EU] RUSTERA #2 runs. Joining needs the same protocol on your game; Steam handles the update.
Does [EU] RUSTERA #2 run smoothly?
The 48-hour average was 138 server fps; the lowest point was 38. Buildings, deployables and all the rest of the world came to as many as 104,746 entities. Its memory climbed as high as 3,171 MB. Rising entity counts and low fps are the source of the lag players report.
Population
How busy is [EU] RUSTERA #2?
[EU] RUSTERA #2 has 0 of its 100 slots filled right now. Averaged over seven days, it drew 0 players.
How does [EU] RUSTERA #2 rank against other Rust servers?
In the seven-day player hours table, [EU] RUSTERA #2 is #15,412, inside the top 69% of all ranked servers.
Wipe schedule
What does wipe day look like on [EU] RUSTERA #2?
The busiest point of its recent wipes averaged 0 players. 0 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on [EU] RUSTERA #2?
Once a month is the whole of it: [EU] RUSTERA #2 wipes with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 26 days 12 hours is how long ago its current world was made.
Rules and world
What are the rules and settings on [EU] RUSTERA #2?
The name [EU] RUSTERA #2 carries no gather rate. 8 players is the group limit, the default for the game. You play survival, gather, build and raid in the standard game. PvP is on: players fight and raid. In the server browser it is under Community, being a community server. The anti-cheat VAC from Valve is on.
Which map does [EU] RUSTERA #2 run?
The map on [EU] RUSTERA #2 is procedural, size 4,250, seed 2014238376, made by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.
Tag guide
Which Rust Charts lists and filters include [EU] RUSTERA #2?
These Rust Charts lists include [EU] RUSTERA #2: EU Rust servers and Rust community servers, unmodded. On the server list, these filters put it in view: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on [EU] RUSTERA #2 mean?
These are the tags [EU] RUSTERA #2 makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Getting in
How do I join [EU] RUSTERA #2?
Enter client.connect 78.36.13.78:28025 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you. Head to https://rustera.ru for its website.
