Off air · chart position #15,085
Syktyvkar_mod
Offline 78.36.107.54:28014 checked 13d ago
Players
Syktyvkar_mod
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Syktyvkar_mod online, and how reliable is it?
You will not get on Syktyvkar_mod just now: it is offline, last seen 13 days 14 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Its earliest entry with Rust Charts dates from 15 October 2026.
Where is Syktyvkar_mod located?
No region is published by Syktyvkar_mod. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 78.36.107.54:28014.
Which version of Rust does Syktyvkar_mod run?
Rust network protocol 2634 and build 167781 on Linux is what Syktyvkar_mod runs. Steam updates your game for you; all you need is the same protocol to join.
Who is on
How busy is Syktyvkar_mod?
Syktyvkar_mod is offline at the moment; the last sighting was 13 days 14 hours ago.
How does Syktyvkar_mod rank against other Rust servers?
Player hours over the past week put Syktyvkar_mod at #15,085, among the top 70% of ranked servers.
Wipe schedule
What is the wipe schedule on Syktyvkar_mod?
The next wipe on Syktyvkar_mod is an estimate based on the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. The world it runs now dates from 15 days 12 hours. The tags state a monthly wipe schedule.
Settings and map
What are the rules and settings on Syktyvkar_mod?
The name Syktyvkar_mod carries no gather rate. Up to 8 players per group, as the game sets by default. survival is the game mode, raid, build and gather: the standard game. You can fight and raid other players. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Oxide. VAC is off: that is Valve's anti-cheat.
Which map does Syktyvkar_mod run?
A procedural map of size 4,500 with seed 2040353777, generated by the game, is what Syktyvkar_mod runs. Since the same size and seed give the same map, this page links to it on RustMaps.
Tag guide
Which Rust Charts lists and filters include Syktyvkar_mod?
These Rust Charts lists include Syktyvkar_mod: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on Syktyvkar_mod mean?
gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs167781 (Build): Build 167781 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Listed as modded because plugins or settings differ from the base game — that's the set of tags Syktyvkar_mod publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join Syktyvkar_mod?
Enter client.connect 78.36.107.54:28014 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you. https://rust-syktyvkar.ucoz.net/ is where its website sits.