Rust Charts32,393 playing · live

On air · chart position #2,997

Vanilla PvE, but...

Online 78.29.13.139:28015 checked 10m ago

biweekly wipes moddedoxidepve
Launch Rust and join Website
48 hours · an hour a bar · full height is 13
1/ 13
players now
8% full
1
7-day average
peak 7
#2,997
rank
top 13%
13d ago
last wipe
biweekly schedule
11h
next wipe
Thu 29 Oct, 16:45 UTC

Players

Vanilla PvE, but...

1on now · 48h peak 6
AveragePeak
0246806:0014:0022:0005:0019:0003:00

Hourly average and peak, UTC.

Channel 02

Server performance

05010015020006:0014:0022:0005:0019:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep29 Sep6 Oct14 Oct21 Oct29 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 16:45 UTC, in 11h. Its biweekly schedule tag · low confidence

12 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
10
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3.5

Coming wipes

11h
Thu 29 Oct, 16:45 UTC
7d 13h
Thu 5 Nov, 19:00 UTC
FW
14d 11h
Thu 12 Nov, 16:45 UTC
28d 11h
Thu 26 Nov, 16:45 UTC
35d 13h
Thu 3 Dec, 19:00 UTC
FW
42d 11h
Thu 10 Dec, 16:45 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctMon 21 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 47 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 16:45 UTC13d ago 11 – running 0
Thu 1 Oct, 17:48 UTC FW27d ago 9+1 queue halved by day 4 14 days 0
Mon 21 Sep, 17:51 UTC37d ago 10 halved by day 3 10 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 251 on average
214 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 241 on average
86 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 105 on average
100 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 59 on average
53 / 200
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 51 on average
17 / 100
Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid
groups of 8+ · biweekly · 48 on average
27 / 250
From the figures on this page

Quick answers

About the server

Is Vanilla PvE, but... online, and how reliable is it?

Right now Vanilla PvE, but... is running. The uptime it reports puts its last restart about 30 minutes ago. Of the past 7 full days it was running for 162 of 168 hours, or 96% of the time. Rust Charts has tracked it since 21 September 2026.

Where is Vanilla PvE, but... located?

No region is published by Vanilla PvE, but.... Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 78.29.13.139:28015.

Which version of Rust does Vanilla PvE, but... run?

Rust network protocol 2635 and build 168909 on Windows is what Vanilla PvE, but... runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Does Vanilla PvE, but... run smoothly?

The 48-hour average was 115 server fps; the lowest point was 79. At its fullest it held 137,863 entities: buildings, deployables and the rest of the world. Memory use peaked at 4,196 MB. What players feel as lag comes from low fps and an entity count on the rise.

Population

How busy is Vanilla PvE, but...?

Vanilla PvE, but... has 1 of its 13 slots filled right now. Over the last week it averaged 1 players; the high point was 7. 16:00 UTC was the peak of the last 48 hours, with 5 players on average.

How does Vanilla PvE, but... rank against other Rust servers?

The top 13% of ranked servers includes Vanilla PvE, but..., at #2,997 on player hours for the last week.

Wipe schedule

What does wipe day look like on Vanilla PvE, but...?

Its recent wipes peaked at an average of 10 players. The crowd on the latest wipe hit its peak 47 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Day 3.5 is when it dropped below half in the wipes that didn't hold.

What is the wipe schedule on Vanilla PvE, but...?

The record holds too few of Vanilla PvE, but...'s wipes to confirm the schedule, so the tag drives the prediction. The wipe after this one is due Thursday 29 October at 16:45 UTC. 13 days 12 hours is how long ago its current world was made. Its tags carry a wipe schedule of one wipe every two weeks.

Settings and map

What are the rules and settings on Vanilla PvE, but...?

You will not find a gather rate in the name Vanilla PvE, but.... The default group size of 8 players applies here. You play pve, other players cannot be fought. Modded in the server browser is where it sits; plugins or settings alter the game. The plugins it runs number Oxide. The anti-cheat VAC from Valve is on.

Which map does Vanilla PvE, but... run?

The map on Vanilla PvE, but... is procedural, size 4,500, seed 27051999, made by the game. Since the same size and seed give the same map, this page links to it on RustMaps.

Tags explained

Which Rust Charts lists and filters include Vanilla PvE, but...?

These Rust Charts lists include Vanilla PvE, but...: Modded Rust servers and Rust PvE servers. On the server list, these filters put it in view: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What do the server tags on Vanilla PvE, but... mean?

The game's server browser sees these tags from Vanilla PvE, but...: gmvanilla (Game mode): This server runs vanilla survival; mp13 (Max players): It has 13 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): This server reports build 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^b (Biweekly): The server wipes on a two-week cycle; ^p (PvE): No player fighting here: the world is what threatens you; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Listed as modded because plugins or settings differ from the base game. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Join details

How do I join Vanilla PvE, but...?

The console is behind F1 in Rust: enter client.connect 78.29.13.139:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. Head to https://discord.com/invite/khgSbbBgEW for its website.

What each one means

Server tags

Published as mp13,ptrak,$r?,v2635,^b,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This server runs vanilla survival.
mp13
Max players It has 13 slots.
ts8
Group limit 8 per team, as the game ships it.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build This server reports build 168909.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code The region code is unset.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Gameplay

^p
PvE No player fighting here: the world is what threatens you.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Listed as modded because plugins or settings differ from the base game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.