Players
Vanilla PvE, but...
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 13% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 16:45 UTC, in 11h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 47 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 16:45 UTC13d ago | 11 | – | running | 0 |
| Thu 1 Oct, 17:48 UTC FW27d ago | 9+1 queue | halved by day 4 | 14 days | 0 |
| Mon 21 Sep, 17:51 UTC37d ago | 10 | halved by day 3 | 10 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Vanilla PvE, but... online, and how reliable is it?
Right now Vanilla PvE, but... is running. The uptime it reports puts its last restart about 30 minutes ago. Of the past 7 full days it was running for 162 of 168 hours, or 96% of the time. Rust Charts has tracked it since 21 September 2026.
Where is Vanilla PvE, but... located?
No region is published by Vanilla PvE, but.... Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 78.29.13.139:28015.
Which version of Rust does Vanilla PvE, but... run?
Rust network protocol 2635 and build 168909 on Windows is what Vanilla PvE, but... runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does Vanilla PvE, but... run smoothly?
The 48-hour average was 115 server fps; the lowest point was 79. At its fullest it held 137,863 entities: buildings, deployables and the rest of the world. Memory use peaked at 4,196 MB. What players feel as lag comes from low fps and an entity count on the rise.
Population
How busy is Vanilla PvE, but...?
Vanilla PvE, but... has 1 of its 13 slots filled right now. Over the last week it averaged 1 players; the high point was 7. 16:00 UTC was the peak of the last 48 hours, with 5 players on average.
How does Vanilla PvE, but... rank against other Rust servers?
The top 13% of ranked servers includes Vanilla PvE, but..., at #2,997 on player hours for the last week.
Wipe schedule
What does wipe day look like on Vanilla PvE, but...?
Its recent wipes peaked at an average of 10 players. The crowd on the latest wipe hit its peak 47 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Day 3.5 is when it dropped below half in the wipes that didn't hold.
What is the wipe schedule on Vanilla PvE, but...?
The record holds too few of Vanilla PvE, but...'s wipes to confirm the schedule, so the tag drives the prediction. The wipe after this one is due Thursday 29 October at 16:45 UTC. 13 days 12 hours is how long ago its current world was made. Its tags carry a wipe schedule of one wipe every two weeks.
Settings and map
What are the rules and settings on Vanilla PvE, but...?
You will not find a gather rate in the name Vanilla PvE, but.... The default group size of 8 players applies here. You play pve, other players cannot be fought. Modded in the server browser is where it sits; plugins or settings alter the game. The plugins it runs number Oxide. The anti-cheat VAC from Valve is on.
Which map does Vanilla PvE, but... run?
The map on Vanilla PvE, but... is procedural, size 4,500, seed 27051999, made by the game. Since the same size and seed give the same map, this page links to it on RustMaps.
Tags explained
Which Rust Charts lists and filters include Vanilla PvE, but...?
These Rust Charts lists include Vanilla PvE, but...: Modded Rust servers and Rust PvE servers. On the server list, these filters put it in view: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
What do the server tags on Vanilla PvE, but... mean?
The game's server browser sees these tags from Vanilla PvE, but...: gmvanilla (Game mode): This server runs vanilla survival; mp13 (Max players): It has 13 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): This server reports build 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^b (Biweekly): The server wipes on a two-week cycle; ^p (PvE): No player fighting here: the world is what threatens you; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Listed as modded because plugins or settings differ from the base game. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join Vanilla PvE, but...?
The console is behind F1 in Rust: enter client.connect 78.29.13.139:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. Head to https://discord.com/invite/khgSbbBgEW for its website.
