Rust Charts34,993 playing · live

On air · chart position #4,268

CRYMAP_TEST

Online 78.24.41.96:28025 checked 9m ago

biweekly wipes vanillamoddedcarbon
Launch Rust and join
48 hours · an hour a bar · full height is 20
0/ 20
players now
0% full
1
7-day average
peak 5
#4,268
rank
top 19%
1d ago
last wipe
biweekly schedule
7d 12h
next wipe
Thu 5 Nov, 19:00 UTC FW

Players

CRYMAP_TEST

0on now · 48h peak 4
AveragePeakWipe
0123407:0016:0001:0010:0020:0005:00Wiped Tue 27 Oct, 22:55 UTCWIPE

Hourly average and peak, UTC.

Channel 02

Server performance

Server fpsWipe
05010015020007:0016:0001:0010:0020:0005:00Wiped Tue 27 Oct, 22:55 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

3.4 days
usual gap
between real wipes
25%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 3

Coming wipes

7d 12h
Thu 5 Nov, 19:00 UTC
FW
12d 16h
Tue 10 Nov, 22:55 UTC
26d 16h
Tue 24 Nov, 22:55 UTC
35d 12h
Thu 3 Dec, 19:00 UTC
FW
40d 16h
Tue 8 Dec, 22:55 UTC

The first 48 hours of its last wipes

Sun 18 OctWed 14 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 25 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 22:55 UTC1d ago – – running 3
Sun 18 Oct, 12:14 UTC10d ago 2 halved by day 5 9.4 days 0
Wed 14 Oct, 22:19 UTC14d ago 3 halved by day 1 3.6 days 0
Thu 8 Oct, 18:48 UTC20d ago 3 held half 6.1 days 2
Tue 6 Oct, 22:30 UTC22d ago 3 – 1.8 days 0
Sat 3 Oct, 19:27 UTC25d ago 1 held half 3.1 days 1
Thu 1 Oct, 17:57 UTC FW27d ago 3 held half 2.1 days 2
Wed 30 Sep, 20:18 UTC28d ago 3 – 0.9 days 3
Fri 18 Sep, 09:06 UTC40d ago 3 halved by day 1 12.5 days 2
Mon 14 Sep, 18:17 UTC44d ago 3 halved by day 1 3.6 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
可爱-1000倍PVE-不掉-突袭-养殖-僵尸-无限耐久
EA · groups of 8+ · biweekly · 1 on average
3 / 100
半萌·1000倍PVE不掉-无限耐久-据点-僵尸-养殖
EA · groups of 8+ · biweekly · 1 on average
2 / 100
47 / 999
64 / 999
93 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 37 on average
4 / 100
From the figures on this page

Quick answers

Server details

Is CRYMAP_TEST online, and how reliable is it?

You will find CRYMAP_TEST online at this moment. Going by the reported uptime, it restarted roughly 30 hours ago. 125 of 168 hours is what it managed over the past 7 full days, 74% of the time. Rust Charts has tracked it since 13 September 2026.

Where is CRYMAP_TEST located?

There's no region listed for CRYMAP_TEST. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 78.24.41.96:28025 is its address.

Which version of Rust does CRYMAP_TEST run?

The build behind CRYMAP_TEST is Rust network protocol 2635 and build 168909, hosted on Linux. Your game must match the protocol to get in, and Steam keeps it updated for you.

Does CRYMAP_TEST run smoothly?

It averaged 192 server fps over the last 48 hours, with a floor of 182. Buildings, deployables and all the rest of the world came to as many as 30,648 entities. Its memory climbed as high as 2,515 MB. What players feel as lag comes from low fps and an entity count on the rise.

Who is on

How busy is CRYMAP_TEST?

Right now 0 players are on CRYMAP_TEST, out of 20 slots. Averaging 1 players across seven days, it reached 5 at most. The busiest stretch of the last 48 hours came at 16:00 UTC, averaging 3 players.

How does CRYMAP_TEST rank against other Rust servers?

The top 19% of ranked servers includes CRYMAP_TEST, at #4,268 on player hours for the last week.

Wipes and resets

What does wipe day look like on CRYMAP_TEST?

Its recent wipes peaked at an average of 3 players. 25 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. By day 3 it had fallen below half in the wipes that did not hold.

What is the wipe schedule on CRYMAP_TEST?

The tag sets the prediction for CRYMAP_TEST, as too few of its wipes are on record to confirm the schedule. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. The world in play was made 31 hours. Its tags carry a wipe schedule of one wipe every two weeks.

Rules and world

What are the rules and settings on CRYMAP_TEST?

You will not find a gather rate in the name CRYMAP_TEST. 8 players is the group limit, the default for the game. build & creative is the game mode, a building sandbox without gathering. Plugins or settings change the game, and it is listed under Modded. Carbon plugins are running on it. Its self-description is vanilla: vanilla: no changed rates, kits or rules from Facepunch's game. The anti-cheat VAC from Valve is on.

Which map does CRYMAP_TEST run?

A procedural map of size 2,500 with seed 1337, generated by the game, is what CRYMAP_TEST runs. Since the same size and seed give the same map, this page links to it on RustMaps. The name of the map is: Custom Map.

Tags explained

Which Rust Charts lists and filters include CRYMAP_TEST?

These Rust Charts lists include CRYMAP_TEST: Modded Rust servers, Rust build servers and Rust creative servers. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.

What do the server tags on CRYMAP_TEST mean?

These are the tags CRYMAP_TEST makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp20 (Max players): It has 20 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^b (Biweekly): The server wipes on a two-week cycle; ^v (Vanilla): Vanilla: no changed rates, kits or rules from Facepunch's game; ^c (Creative): Sandbox rules: you build freely and gather nothing; ^z (Modded): Plugins or changed settings put this server under Modded; ^y (Carbon): Carbon serves as the plugin framework. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Getting in

How do I join CRYMAP_TEST?

Press F1 in Rust to open the console and type client.connect 78.24.41.96:28025. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp20,ptrak,$r?,v2635,^z,^y,^b,^v,^c,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, in the standard Rust form.
mp20
Max players It has 20 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only if your game matches that version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Difficulty

^v
Vanilla Vanilla: no changed rates, kits or rules from Facepunch's game.

Gameplay

^c
Creative Sandbox rules: you build freely and gather nothing.

Mods and access

^z
Modded Plugins or changed settings put this server under Modded.
^y
Carbon Carbon serves as the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.