Players
Koeke's Gameserver
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 34% of all ranked servers, top 70% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 20:00 UTC23d ago | 3 | – | running | 1 |
| Sun 4 Oct, 10:08 UTC25d ago | 2 | – | 1.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Koeke's Gameserver online, and how reliable is it?
Right now Koeke's Gameserver is not running; the last sighting was 24 hours ago. About 15 hours ago is when it last restarted, to go by the uptime it reports. Of the past 7 full days it was running for 115 of 168 hours, or 68% of the time. Rust Charts has tracked it since 4 October 2026.
Where is Koeke's Gameserver located?
Koeke's Gameserver gives its location as Europe, using the EU tag. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 78.24.120.14:28015.
Which version of Rust does Koeke's Gameserver run?
The build behind Koeke's Gameserver is Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you; all you need is the same protocol to join.
Does Koeke's Gameserver run smoothly?
Never under 68, and 128 server fps on average, is how the last 48 hours went. At its fullest it held 50,827 entities: buildings, deployables and the rest of the world. Memory use peaked at 2,009 MB. Lag, as players experience it, is low fps plus entities piling up.
Player counts
How busy is Koeke's Gameserver?
Koeke's Gameserver shows as offline now, with its last appearance 24 hours ago. Averaging 0 players across seven days, it reached 4 at most. The busiest stretch of the last 48 hours came at 11:00 UTC, averaging 0 players.
How does Koeke's Gameserver rank against other Rust servers?
The last seven days of player hours put Koeke's Gameserver at #7,473, top 34% of ranked servers, and #2,034 in Europe.
Wipe days
What does wipe day look like on Koeke's Gameserver?
At their busiest, its recent wipes averaged 2 players. 23 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on Koeke's Gameserver?
The record of Koeke's Gameserver's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 23 days 18 hours.
Rules and world
What are the rules and settings on Koeke's Gameserver?
You will not find a gather rate in the name Koeke's Gameserver. 8 players is the group limit, the default for the game. You play survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC is on: that is Valve's anti-cheat.
Which map does Koeke's Gameserver run?
A procedural map of size 3,000 with seed 1998348663, generated by the game, is what Koeke's Gameserver runs. You can view it on RustMaps from this page: the same size and seed produce the same map.
Tag guide
Which Rust Charts lists and filters include Koeke's Gameserver?
These Rust Charts lists include Koeke's Gameserver: EU Rust servers and Rust community servers, unmodded. On the server list, these filters put it in view: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Koeke's Gameserver mean?
The game's server browser sees these tags from Koeke's Gameserver: gmvanilla (Game mode): The mode here is vanilla survival; mp10 (Max players): It has 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; EU (Europe): In the server browser it sits under Europe. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join Koeke's Gameserver?
Press F1 in Rust to open the console and type client.connect 78.24.120.14:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://www.kleemans.org/.