Off air · chart position #12,842
Local Dev
Offline 78.131.94.117:28015 checked 13d ago
Players
Local Dev
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Local Dev online, and how reliable is it?
Local Dev is down at the moment, having last been seen 13 days 14 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Its earliest entry with Rust Charts dates from 13 October 2026.
Where is Local Dev located?
There's no region listed for Local Dev. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 78.131.94.117:28015.
Which version of Rust does Local Dev run?
Rust network protocol 2634 and build 167781 on Windows is what Local Dev runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Population
How busy is Local Dev?
Last seen 13 days 14 hours ago, Local Dev is currently offline.
How does Local Dev rank against other Rust servers?
Player hours over the past week put Local Dev at #12,842, among the top 59% of ranked servers.
Wipes and resets
What is the wipe schedule on Local Dev?
The record of Local Dev's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 15 days 16 hours.
How it is set up
What are the rules and settings on Local Dev?
You will not find a gather rate in the name Local Dev. The default group size of 8 players applies here. survival is the game mode, the usual game, where you gather, build and raid. PvP is on: players fight and raid. The server browser lists it under Community, as a community server. VAC is off: that is Valve's anti-cheat.
Which map does Local Dev run?
Generated by the game, the map on Local Dev is procedural.
Tags explained
Which Rust Charts lists and filters include Local Dev?
These Rust Charts lists include Local Dev: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Local Dev mean?
The game's server browser sees these tags from Local Dev: gmrust (Game mode): Survival, in the standard Rust form; mp10 (Max players): It has 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs167781 (Build): This server reports build 167781; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join Local Dev?
Press F1 in Rust to open the console and type client.connect 78.131.94.117:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.