Rust Charts67,310 playing · live

On air · chart position #10,183

HighSchool

Online 78.130.222.69:28083 checked 8m ago

Launch Rust and join
48 hours · an hour a bar · full height is 60
0/ 60
players now
0% full
0
7-day average
peak 2
#10,183
rank
top 46%
27d ago
last wipe
no schedule published
7d 6h
next wipe
Thu 5 Nov, 19:00 UTC FW

Players

HighSchool

0on now
AveragePeak
0123413:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Channel 02

Server performance

01020304013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

1
wipe-day peak
players, last three wipes

Coming wipes

7d 6h
Thu 5 Nov, 19:00 UTC
FW
35d 6h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:54 UTC FW27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 514 on average
536 / 525
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
408 / 450
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
54 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
51 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
58 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 241 on average
167 / 200
From the figures on this page

Quick answers

Host and version

Is HighSchool online, and how reliable is it?

HighSchool is up as you read this. Going by the reported uptime, it restarted roughly 4 days 17 hours ago. Of the past 7 full days it was running for 104 of 168 hours, or 62% of the time. Rust Charts has tracked it since 17 September 2026.

Where is HighSchool located?

No region is published by HighSchool. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 78.130.222.69:28083 is its address.

Which version of Rust does HighSchool run?

The build behind HighSchool is Rust network protocol 2635 and build 168909, hosted on Windows. Your game must match the protocol to get in, and Steam keeps it updated for you.

Does HighSchool run smoothly?

The 48-hour average was 16 server fps; the lowest point was 9. Buildings, deployables and all the rest of the world came to as many as 94,022 entities. Its memory climbed as high as 3,188 MB. Lag, as players experience it, is low fps plus entities piling up.

Who is on

How busy is HighSchool?

HighSchool has 0 of its 60 slots filled right now. Seven-day figures: 0 players on average and 2 at the peak.

How does HighSchool rank against other Rust servers?

In the seven-day player hours table, HighSchool is #10,183, inside the top 46% of all ranked servers.

Wipe schedule

What does wipe day look like on HighSchool?

Its recent wipes peaked at an average of 1 players. 4 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on HighSchool?

Once a month is the whole of it: HighSchool wipes with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. The world it runs now dates from 27 days 14 hours.

Rules and world

What are the rules and settings on HighSchool?

You will not find a gather rate in the name HighSchool. Up to 8 players per group, as the game sets by default. survival is the game mode, the usual game, where you gather, build and raid. You can fight and raid other players. In the server browser it is under Community, being a community server. VAC is on: that is Valve's anti-cheat.

Which map does HighSchool run?

The map on HighSchool is procedural, size 4,000, seed 55510390, made by the game. Since the same size and seed give the same map, this page links to it on RustMaps.

Lists and filters

Which Rust Charts lists and filters include HighSchool?

These Rust Charts lists include HighSchool: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on HighSchool mean?

The game's server browser sees these tags from HighSchool: gmrust (Game mode): Standard survival rules apply; mp60 (Max players): It has 60 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

Getting in

How do I join HighSchool?

The console is behind F1 in Rust: enter client.connect 78.130.222.69:28083 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp60,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival rules apply.
mp60
Max players It has 60 slots.
ts8
Group limit Team size is capped at 8, the default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build This server reports build 168909.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.