Players
[GER]Rustvillage|Testserver
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 50% of all ranked servers, top 76% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is [GER]Rustvillage|Testserver online, and how reliable is it?
You will not get on [GER]Rustvillage|Testserver just now: it is offline, last seen 36 days 14 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Its earliest entry with Rust Charts dates from 22 September 2026.
Where is [GER]Rustvillage|Testserver located?
The EU tag is how [GER]Rustvillage|Testserver lists its location: Europe. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 77.8.186.168:28015 is its address.
Which version of Rust does [GER]Rustvillage|Testserver run?
Rust network protocol 2633 and build 165217 on Linux is the version [GER]Rustvillage|Testserver runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Population
How busy is [GER]Rustvillage|Testserver?
[GER]Rustvillage|Testserver is offline at the moment; the last sighting was 36 days 14 hours ago.
How does [GER]Rustvillage|Testserver rank against other Rust servers?
The last seven days of player hours put [GER]Rustvillage|Testserver at #11,656, top 50% of ranked servers, and #2,296 in Europe.
Wipe schedule
What is the wipe schedule on [GER]Rustvillage|Testserver?
An estimate from the force wipe gives [GER]Rustvillage|Testserver's next wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. 55 days 16 hours is how long ago its current world was made. The tags state a monthly wipe schedule.
How it is set up
What are the rules and settings on [GER]Rustvillage|Testserver?
You will not find a gather rate in the name [GER]Rustvillage|Testserver. Up to 8 players per group, as the game sets by default. pve is the game mode, other players cannot be fought. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Carbon plugins running. Valve's VAC anti-cheat is active.
Which map does [GER]Rustvillage|Testserver run?
The map on [GER]Rustvillage|Testserver is procedural, size 4,800, seed 1337, made by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. The name of the map is: Rustvillage Procedural Map.
Tag guide
Which Rust Charts lists and filters include [GER]Rustvillage|Testserver?
The Rust Charts lists that carry [GER]Rustvillage|Testserver are: EU Rust servers, Modded Rust servers and Rust PvE servers. These filters on the server list bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on [GER]Rustvillage|Testserver mean?
gmrust (Game mode): Standard survival rules apply; mp80 (Max players): 80 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^p (PvE): PvE, so the danger comes from the world rather than from players; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): Plugins run on Carbon here; EU (Europe): Europe is where the server browser lists it — that's the set of tags [GER]Rustvillage|Testserver publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join [GER]Rustvillage|Testserver?
Enter client.connect 77.8.186.168:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you. You can find its website at https://rustvillage.de.
