Players
[RU][PVE] Big mother family [classic]
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 41, 47 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:56 UTC FW27d ago | 41 | – | running | 5 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is [RU][PVE] Big mother family [classic] online, and how reliable is it?
[RU][PVE] Big mother family [classic] is up as you read this. About 4 hours ago is when it last restarted, to go by the uptime it reports. Of the past 7 full days it was running for 167 of 168 hours, or 99% of the time. The first record Rust Charts holds of it is 13 September 2026.
Where is [RU][PVE] Big mother family [classic] located?
No region tag is published by [RU][PVE] Big mother family [classic], but its name points to Europe. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 77.37.160.52:28015.
Which version of Rust does [RU][PVE] Big mother family [classic] run?
The build behind [RU][PVE] Big mother family [classic] is Rust network protocol 2635 and build 168909, hosted on Windows. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does [RU][PVE] Big mother family [classic] run smoothly?
It averaged 60 server fps over the last 48 hours, with a floor of 48. Buildings, deployables and all the rest of the world came to as many as 214,062 entities. Its memory climbed as high as 5,612 MB. What players feel as lag comes from low fps and an entity count on the rise.
Player counts
How busy is [RU][PVE] Big mother family [classic]?
Right now 0 players are on [RU][PVE] Big mother family [classic], out of 40 slots. Over the last week it averaged 8 players; the high point was 27. 15:00 UTC was the peak of the last 48 hours, with 17 players on average.
How does [RU][PVE] Big mother family [classic] rank against other Rust servers?
Player hours over the past week put [RU][PVE] Big mother family [classic] at #1,134, among the top 5% of ranked servers.
Wipe schedule
What does wipe day look like on [RU][PVE] Big mother family [classic]?
Its recent wipes peaked at an average of 41 players. 47 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on [RU][PVE] Big mother family [classic]?
A single monthly wipe, the force wipe, is all [RU][PVE] Big mother family [classic] runs. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 27 days 9 hours is how long ago its current world was made. The tags state a monthly wipe schedule.
Settings and map
What are the rules and settings on [RU][PVE] Big mother family [classic]?
You will not find a gather rate in the name [RU][PVE] Big mother family [classic]. The default group size of 8 players applies here. You play pve, other players cannot be fought. In the server browser it is under Community, being a community server. Its self-description is vanilla: nothing is changed: rates, kits and rules are all Facepunch's own. VAC is on: that is Valve's anti-cheat.
Which map does [RU][PVE] Big mother family [classic] run?
[RU][PVE] Big mother family [classic] runs a procedural map of size 5,100 with seed 1241910622, generated by the game. Since the same size and seed give the same map, this page links to it on RustMaps.
Tags explained
Which Rust Charts lists and filters include [RU][PVE] Big mother family [classic]?
The Rust Charts lists that carry [RU][PVE] Big mother family [classic] are: EU Rust servers, Rust community servers, unmodded, Rust PvE servers and Vanilla Rust servers. These filters on the server list bring it up: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on [RU][PVE] Big mother family [classic] mean?
These are the tags [RU][PVE] Big mother family [classic] makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^m (Monthly): One wipe a month, together with the force wipe; ^v (Vanilla): Nothing is changed: rates, kits and rules are all Facepunch's own; ^p (PvE): PvE, so the danger comes from the world rather than from players. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
How to join
How do I join [RU][PVE] Big mother family [classic]?
Enter client.connect 77.37.160.52:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you. https://m.vk.com/rust_pve_big_mother_family is where its website sits.
