Rust Charts33,003 playing · live

Off air · chart position #14,393

RadarTest

Offline 77.20.252.163:28015 checked 35d ago

Launch Rust and join
1/ 10
players now
10% full
0
7-day average
peak –
#14,393
rank
top 66%
52d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

RadarTest

1on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep26 Sep28 Sep30 Sep

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 6 Sep, 11:57 UTC52d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 549 on average
152 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
121 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
13 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 284 on average
24 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
12 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 249 on average
26 / 200
From the figures on this page

Quick answers

About the server

Is RadarTest online, and how reliable is it?

RadarTest is down at the moment, having last been seen 35 days 5 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. The first record Rust Charts holds of it is 14 September 2026.

Where is RadarTest located?

No region is published by RadarTest. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 77.20.252.163:28015 is its address.

Which version of Rust does RadarTest run?

The build behind RadarTest is Rust network protocol 2633 and build 162929, hosted on Windows. Your game must match the protocol to get in, and Steam keeps it updated for you.

Population

How busy is RadarTest?

RadarTest shows as offline now, with its last appearance 35 days 5 hours ago.

How does RadarTest rank against other Rust servers?

In the seven-day player hours table, RadarTest is #14,393, inside the top 66% of all ranked servers.

Wipe days

What is the wipe schedule on RadarTest?

RadarTest's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 52 days 16 hours is how long ago its current world was made.

How it is set up

What are the rules and settings on RadarTest?

You will not find a gather rate in the name RadarTest. The default group size of 8 players applies here. survival is the game mode, raid, build and gather: the standard game. PvP is on: players fight and raid. In the server browser it is under Community, being a community server. Valve's VAC anti-cheat is active.

Which map does RadarTest run?

Generated by the game, the map on RadarTest is procedural.

Tags explained

Which Rust Charts lists and filters include RadarTest?

These Rust Charts lists include RadarTest: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on RadarTest mean?

The game's server browser sees these tags from RadarTest: gmrust (Game mode): Survival, in the standard Rust form; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): The server speaks protocol 2633, so your game needs the same version; cs162929 (Build): This server reports build 162929; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Join details

How do I join RadarTest?

Press F1 in Rust to open the console and type client.connect 77.20.252.163:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8

Game

gmrust
Game mode Survival, in the standard Rust form.
mp10
Max players 10 slots are available.
ts8
Group limit 8 per team, as the game ships it.
v2633
Protocol The server speaks protocol 2633, so your game needs the same version.
cs162929
Build This server reports build 162929.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.